Cube 2 Engine used by TN Games |
by n0err0rsf0und*
on 10/26/2007 04:48, 69 messages, last message: 08/23/2009 22:08, 47364 views, last view: 12/09/2021 01:08 |
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Video link: http://www.pcworld.com/video/id,623-page,1-bid,0/video.html
Apparently this "3rdSpace vest" (simulates being hit by bullets... O_o) comes with a game made with the Cube 2 engine! :D
You can see it a few times in the video.
"The FPS Vest is bundled with 3rd Space Incursion, a futuristic first person shooter game embedded with 3rd Space technology and developed to showcase the FPS Vest."
http://www.tngames.com/shop/index.php?main_page=product_info&products_id=2&zenid=j1iho88qcj1fuf79e319ll1kf3
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#7: Re: hmm |
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by tentus_
on 10/26/2007 15:00, refers to #3
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You've been here how long and you still don't understand how the license works? You really are a "nub".
Just out of curiosity, did they commission do3labs to make the exploding barrels, or is that their own work? :)
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#8: .. |
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by Acord
on 10/26/2007 19:34
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I just hope they were nice enough to stick the sauerbraten ico somewhere.
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#9: Re: .. |
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by c0rdawg
on 10/26/2007 21:00, refers to #8
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It says cube2 and shows its logo at the end of the trailer...
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#10: .. |
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by SheeEttin
on 10/26/2007 21:22
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It looks like the fist got replaced with a crowbar. How interesting... :)
You can see it for a split second not too far past halfway, right before it changes clips.
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#11: haha |
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by Aardappel_
on 10/26/2007 23:12
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well, we tried to keep this a suprise for as long as possible, but I guess someone had to discover sometime.
Yup its true, dot3 labs (eihrul and me) developed this game together with some people from this very board, such as kurt, mitaman and nieb, and some industry friends of mine doing art & sound, mainly.
The game doesn't violate any licenses, as all content has either been made from scratch by the team (the vast majority of it), or has been licensed seperately for use in this game.
The game plays very similar to sauer, but has some neat extras, and we think its a LOT of fun to play. It's mainly a single player game, but also has some MP content.
We created the game in little over 3 months, and its a cool example of how an open source project can result in paid work for its creators.
It should be out soonish, we're wrapping up the last issues before gold.
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#12: Re: haha |
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by demosthenes
on 10/26/2007 23:29, refers to #11
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One of those extras being exploding barrels. :(
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#13: Re: haha |
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by Passa
on 10/27/2007 02:31, refers to #11
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Forgive me if I show no idea of how this entire process works, but are you able to backport any of these new fancy features into Sauerbraten?
Anyhow I was certain this was mentioned around here somewhere before, but I hadn't seen the video, pretty cool. Now that you've mentioned mitaman helped out, it explains why the video and screenshots reminded me of mpsp6a/b/c.
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#14: Re: haha |
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by shadow,516
on 10/27/2007 05:49, refers to #11
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so that's why it looked so damn familiar... the maps were made by the same people ^_^
Anyways, wow, a SP version of sauer. sounds cool. Will it be free for download, or will we need that stupid vest thing?
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#15: Re: haha |
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by Aardappel_
on 10/27/2007 08:30, refers to #14
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it'll be for sale seperate from the vest too.
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#16: Re: haha |
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by shadow,516
on 10/28/2007 00:44, refers to #15
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but you're gonna give all your friends free copies, right? ;)
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#17: Re: haha |
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by eihrul
on 10/28/2007 00:45, refers to #16
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If he has a friend list, I don't see you on it. :P
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#18: Re: haha |
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by shadow,516
on 10/28/2007 00:54, refers to #17
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I'm just surprised it's a commercial game, would have thought they'd double the system requirements and put in prettier shaders :P
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#19: Re: haha |
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by eihrul
on 10/28/2007 01:03, refers to #18
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Er, which "they" are you talking about?
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#20: .. |
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by Zorro_hates_cookies2
on 10/28/2007 02:37
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Will it still be free software? (ie: content has copyright restrictions while engine code is freely modifiable)
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#21: Re: haha |
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by shadow,516
on 10/28/2007 05:53, refers to #19
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Let me rephrase. I would have thought the people that paid you and aard criminally large sums of money to program barrels to explode and make a decent AI system would have insisted you add massive amounts of bloom and motion blur to make the game appeal to the sort of people willing to shove out money to feel like they've just been shot.
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#22: Re: haha |
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by eihrul
on 10/28/2007 06:02, refers to #21
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If someone got paid criminally large sums of money, it wasn't us.
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#23: Re: haha |
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by tentus_
on 10/28/2007 06:13, refers to #22
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I'm trying to imagine Aard getting criminally large sums of money.
...
http://dot3labs.com/images/wouter150.jpg
Nope, didn't help.
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#24: great! |
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by >driAn<.
on 10/28/2007 12:14
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nice.. I wish you success selling your products
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#25: Re: haha |
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by SanHolo
on 10/28/2007 12:36, refers to #17
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Sure? Damn, I hoped the user list of these boards act as his friends-list, too. =D
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#26: Re: haha |
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by jbuk2k7s cookie has gone
on 10/28/2007 13:55, refers to #25
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Does that mean I get two copies? :P
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