The Exploding Barrel? |
by Chaos
on 08/07/2007 11:00, 73 messages, last message: 09/01/2007 05:30, 54010 views, last view: 05/05/2024 10:06 |
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What ever happened the guy old fashioned exploding barrel? Or for that matter, any entity that would be nice to trigger an explosion for?
I'm not complaining, I'm just saying that's a notable missing feature.
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#54: cars |
by fjfhsdkjhfjksdhfjsdhfkjsdhfkjdshfkjconorhfkjdshfjkdshfkjdshf
on 08/20/2007 07:18
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That would be cool, but also bloat!
Would look pretty bad though, because anything moving breaks the lightmap.
and if you made it fullbright, the lightmap would be fine, but it would look terrible.
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#55: Re: cars |
by Chaos
on 08/20/2007 08:05, refers to #54
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The train would be a model.. models don't break the lightmap.
If it did, you couldn't have a character model.. or trees.. or anything.
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#56: Re: cars |
by fjfhsdkjhfjksdhfjsdhfkjsdhfkjdshfkjconorhfkjdshfjkdshfkjdshf
on 08/20/2007 09:07, refers to #55
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you could, because those don't move...
...yet.
I see though, you can already animate a mapmodel, but the bounding box stays put.
Why not collision models?
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#57: .. |
by Acord
on 08/20/2007 18:42
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You could create an entity for it that blows up when killed, just like any other monster. That way it would use a stencil shadow.
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#58: Re: .. |
by kurtis84
on 08/21/2007 00:13, refers to #57
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mapmodels can be told in their .cfg whether or not to cast shadows, and they wouldn't ever be fullbright, unless the map is fullbright.
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#59: Re: .. |
by CC_machine[laptop]cookie#311
on 08/22/2007 11:11, refers to #39
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*that Sauerbraten fork*?
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#60: Re: ..useless? |
by ArsenicSauce
on 08/23/2007 04:07, refers to #43
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I have to stop lurking just long enough to say... they're still fun.
They were great in HL2. :)
And worth making fun of...
http://www.hlcomic.com/index.php?date=2005-06-27
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#61: Re: ..useless? |
by kjfhdsjfhdskfdsconorhjkdhfkjsdhfjsd
on 08/23/2007 09:01, refers to #60
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ArsenicSauce is right, they are fun.
Blah blah blah bloat blah blah gameplay blah blah entities blah blah.
They are still fun.
Oh, and LOL at that comic.
I bet the guy who posed all those, just couldn't resist shooting one of them when he was done getting the shot.
*BANG!* <5 second pause> *BANGBANGBANAG!!BFAGBNGABANGBANGBAGBABGABNBGANBGBABABBNNFBNAGBNAGBN!!*
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#62: Suicide bomber |
by DRO
on 08/27/2007 03:10
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You know what culd be cool, a suicide bomber vest, so one player on the team goes to an area infested with other players and ka-boom and sacrifice himself but create an opening fro his teammates
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#63: Re: Suicide bomber |
by noerrorsfound!
on 08/27/2007 04:13, refers to #62
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Yeah, that completely fits in with Sauerbraten's gameplay. </sarcasm>
I think you're referring to AssaultCube, though, and in that case, go to the AC forum: http://assault.cubers.net/forum/
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#64: Re: Suicide bomber |
by ThomasX
on 08/27/2007 07:27, refers to #62
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I hate the math puzzles >:(
Anyway as for you the answer, I do that in actioncube as it's fun but for Cube 2(SauerBraten)It doesn't fit, Cube 2 is mostly about free for all instead of team gaming so if you suicide you will remove 1 point of your frag points so no, Suicide bomber is the worst suggestion I have seen on these boards.
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#65: .. |
by Whitetemplar
on 08/29/2007 19:54
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i think exploding is a touch of realism, fun and an important thing on a game.. it is needed ^^!!
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#66: Re: .. |
by noerrorsfound!
on 08/31/2007 04:14, refers to #65
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Fun? Yes.
Realistic? No. :P
How often do you encounter exploding barrels in real life?
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#67: .. |
by Acord
on 08/31/2007 07:34
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Every time you pass one of those propane tank displays? Gas pumps? Pintos?
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#68: Re: .. |
by Drakas
on 08/31/2007 17:13, refers to #67
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how many do you actually 'encounter' those explosions, Acord? :-)
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#69: Re: .. |
by SanHolo
on 08/31/2007 18:46, refers to #66
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Other Question: How often do you encounter people running around with rifles, shotguns and rocket launchers, running and jumping around?
Note: This question is addressed to anyone living outside the US. =D =D
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#70: .. |
by Acord
on 08/31/2007 19:14
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Depends if anyone shoots it or not, or causes a static spark at the pump. People blow up every day, man.
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#71: .. |
by w4 ¿?¿?¿
on 08/31/2007 23:00
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exploding barrels on their own are not very fun anymore. You also need to apply physics to them.
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#72: .. |
by Acord
on 09/01/2007 01:33
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Exploding barrels + meatbags + bullets = fun
See? I just scientifically proved that exploding barrels are fun.
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#73: .. |
by Jake777
on 09/01/2007 05:30
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Is Sauerbraten real life? No. I think that explosive barrels would be cool, just like the ones in the 007 games.
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