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RECRUIT

by djmaster on 08/04/2007 12:00, 15 messages, last message: 08/06/2007 13:43, 1346 views, last view: 04/29/2024 02:18

Hello everybody.Im a big fan of this cube engine and i would like to make a team and together we would develope a big shooting game.Since i can only make models,textures ect. i need a team.So these are the positions in the team:

-2 scripters
-1 guy who can get stuff modeled in cube
-2 mapmakers
-1 personal assistant*
-1 modeler that can make bones,animate...

*not really needed

The game is named Soldiers of Dark.You play as John McKenny and you must make your way to the underground factory where the robots are developed.

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#1: ..

by Drakas on 08/04/2007 12:22

You could just make an SP map for the start. You didn't specify much, so not many would be interested, IMO.

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#2: Re: ..

by Quin on 08/04/2007 13:15, refers to #1

*sigh*

Yet another 'project' doomed from the start.

Where's your design plan, your proof of concept. What reason has anyone got to abandon what they're already doing to help?

Please put more thought and effort into your ideas before you come asking people to help you. Most people won't even bother responding to something like this.

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#3: Difference

by Titanic12ship on 08/04/2007 14:14

What's the difference between "1 guy who can get stuff modeled in cube" and "1 modeler that can make bones,animate??"

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#4: Re: Difference

by SanHolo on 08/04/2007 17:26, refers to #3

Bones and animation are done in a 3D-editor like blender.

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#5: Re: Difference

by Titanic12ship on 08/04/2007 18:41, refers to #4

Oh ok. I have blender.

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#6: ..

by theW4, finally can post again on 08/04/2007 19:44

What exactly is going to even happen in this game? You say, it will be in a robot factory but that is liky saying your making a game about WW2. Its a very large catagory. Do you have a plot, charactors, research, designs and all the things like that. For making a mod, i usually start with reaseach, most of my mods are historic though. You should probably get rough ideas of everything you want in the mod and what will happen in it before even posting anything, let alone requesting help.

Please when posting about a mod, make it long and so it includes a basic concept of everything. Please think it out before you post a 2 sentance thing about how you need people to help you with a project that may or may not even happen.

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#7: ..

by djGentoo on 08/04/2007 19:48

@Titanic: Having Blender and knowing how to use it fluently are two completely different things.

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#8: Re: ..

by noerrorsfound! on 08/05/2007 00:14, refers to #7

Nonsense! :)

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#9: Re: ..

by SanHolo on 08/05/2007 11:21, refers to #8

=D =D =D

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#10: ..

by Eris on 08/05/2007 17:12

What robots ?

reply to this message

#11: ..

by djGentoo on 08/05/2007 18:58

*The* robots, n00b. Haven't you heard? OMG IM 2 l33t 4 MAH GRAMR!

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#12: ..

by Eris on 08/06/2007 13:13

w00t you want halp me with new game projeekt base on cube!!!you make program I have draw many maps and we make new game!! we also needd mani peopl too make weapon!!

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#13: ..

by noerrorsfound! on 08/06/2007 13:41

The name of the game and name of the guy you play as reminded me of this:
http://en.wikipedia.org/wiki/Soldier_of_Fortune_%28computer_game%29

Soldier of Fortune/Soldiers of Dark
John McKenny/John Mullins

:-D

reply to this message

#14: ..

by noerrorsfound! on 08/06/2007 13:42

The name of the game and name of the guy you play as reminded me of this:
http://en.wikipedia.org/wiki/Soldier_of_Fortune_%28computer_game%29

Soldier of Fortune/Soldiers of Dark
John Mullins/John McKenny

:-D

reply to this message

#15: Double posted

by noerrorsfound! on 08/06/2007 13:43

whoops ;)

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