New Textures ,Models and Music |
by Kruger
on 10/27/2002 14:26, 4 messages, last message: 10/29/2002 17:59, 1014 views, last view: 04/21/2024 05:18 |
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Ok, i\'m a newbie in this things, and i have some newbie questions :P
> Textures, how can we had new textures? i did a new folder (packages\\factory) and put there my textures, and then i edited the \"default_map_settings.cfg\" but the new textures didnt show up :(
Thanks.
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Board Index
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#1: Cube Bonus Packs 1 from Steini! |
by Comander
on 10/27/2002 15:51
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http://cube-city.de/hosted/steini/download.html
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#2: Textures |
by spentron@home
on 10/27/2002 19:10
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Look at packages/base/af.cfg for an example. You need the texturereset, and textures have to be replaced or inserted before the end of the list because there's only so many slots. Don't edit the default, although the "DO NOT COPY" in the default is misleading.
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#3: .. |
by Kruger
on 10/27/2002 23:32
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thanks :]
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#4: My rock MOD track |
by spentron@PP
on 10/29/2002 17:59
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Put up my rock MOD track here: http://spentron.web1000.com/cube/misc.html . The main difference between this and other MODs I've seen is that it's made "guitar-oriented" with samples of playing, rather than "keyboard-oriented" with samples of notes and chords -- only 8 samples total plus a blank. I kept with a sort of generic rock instrumental to keep it simple for this first foray into tracking.
Note, you can play these MODs on Winamp as well as Cube and trackers -- Winamp's Info function reveals substantial information, short of being an actual tracker.
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