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AssaultCube modified client: is it cheating?

by -=Sensei=- on 07/04/2007 04:37, 3 messages, last message: 07/05/2007 00:48, 1320 views, last view: 04/29/2024 16:25

I started playing AC a while back, and seeing how all the skins/textures are all PNG files i've been modifying them nonstop to make the game more playable (for me).

Changes include:

-Changing jump and pickup sounds to make it easier to pinpoint enemy locations
-Making only 2 skins for the teams, 1 red and the other the default blue. I was looking for a "forcemodels 1" feature, but I ended up doing this
-Modified weapon sounds to make the guns more powerful, so you don't mind using them as much (ex: the grenade sounds weak, pistol too. Changed them to cs sounds so that they actually sound dangerous)

All these configs make it really easy to play well online compared to the unmodified client, and I consistently get top 3 scores on servers.

Is this cheating?

(Distro available here: http://www.mediafire.com/?4e1wwzjp9hz)

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#1: ..

by Passa on 07/04/2007 04:52

No, its not cheating..

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#2: ..

by makkE on 07/04/2007 12:34

It´s your very own decision in how far you mod your client with stuff.
If that´s cheating or not would have to be decided by the players, and imho depends on availability, wich leads me to the next point:

But you may not (NOT) distribute the WHOLE ac-package. That is the sole right of us, the creators.
At least you added a clear disclaimer, thanks. Still, you may not distribute a modified archive. (see readme.html)

Pack "your" stuff up in a seperate zip, wich can be extracted as an addon into a vanilla AC installation. Will also lead to a smaller download, and people who want to use it can also extract it into future installations.
Thank you.


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#3: sry

by s e n s e i on 07/05/2007 00:48

K no problem I\'ll fix it.
Glad you guys don\'t mind the mods - I personally didn\'t mind because I was emulating features openly available in other fps.

Thanks for the opinions!

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