home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


GTK for Sauerbraten?

by steve_sun on 06/13/2007 17:30, 10 messages, last message: 06/14/2007 18:00, 1178 views, last view: 04/21/2024 04:20

I want to use Sauerbraten to create a single-player FPS (open source) and I wonder if it's possible (and useful) to create a GTK-based map editor for Sauerbraten?

   Board Index   

#1: ..

by Julius on 06/13/2007 18:45

Any special reason why the ingame editor isn't sufficient?

OT: Is it possible to output a part of the map as a mesh that can be opened in a modelling app?

reply to this message

#2: Re: ..

by sinsky on 06/13/2007 18:53, refers to #1

I think there's a "writeobj" command.. check the docs.

reply to this message

#3: ..

by Julius on 06/13/2007 19:39

duh, there is! Thanks a lot.

reply to this message

#4: ..

by slider on 06/13/2007 21:24

is it then possible to import an .obj back into sauerbraten then??.....that would be awesome...

reply to this message

#5: ..

by Julius on 06/13/2007 22:52

You can convert a .obj to a md3 and use it as a model inside a map, but you can not turn the .obj into the special octree based map-system Sauerbraten uses.

reply to this message

#6: Re: ..

by slider on 06/13/2007 23:44, refers to #5

aahhh I see.... could still be useful though ....

cheers....

reply to this message

#7: Re: ..

by steve_sun on 06/14/2007 05:36, refers to #1

I just find applying texture using the mouse scroll troublesome. I also prefer the more conventional level editor.

reply to this message

#8: Re: in-game editing

by MeatROme on 06/14/2007 06:05, refers to #7

press F2 in editmode - texturebrowser GUI
also - try out QCSP for some speedups and additional functionality for mappers : http://www.quadropolis.us/node/435

reply to this message

#9: Re: in-game editing

by steve_sun on 06/14/2007 17:40, refers to #8

Cool.. Checking out. Thanks!

reply to this message

#10: Re: in-game editing

by slider on 06/14/2007 18:00, refers to #8

does anyone know of a free .obj plugin for 3dsmax 6 ?

reply to this message

   Board Index   


Unvalidated accounts can only reply to the 'Permanent Threads' section!


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53867342 visitors requested 71642501 pages
page created in 0.016 seconds using 10 queries
hosted by Boost Digital