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PJ equal 0 and kick form server

by Zab_PL on 06/01/2007 14:06, 9 messages, last message: 06/03/2007 13:13, 1326 views, last view: 03/29/2024 07:19

I do not know why but always
i have PJ equal 0 and when i last time play on one server, players say i'm a cheater and kick me :( Tell me what i mast too do?

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#1: ..

by makkE on 06/02/2007 07:53

It´s normal that you can´t see your own package jump, everyone sees 0 there.
If they kick you for cheating, you probably only played descent and they were bloody noobs. ;)

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#2: ..

by Passa on 06/02/2007 08:56

Yep, makkE speaketh the truth :P

Obviously (if you're a legitimate player) you continuously pwned the server master, so much so that they decided to kick you off the server :)

Now, what really annoys me is being kicked for having 'too high ping'. Like.. this is Sauerbraten, not CS. The next person who does this is going to get sued by me for countryism, unfortunately we don't all live within 30m of the PC hosting the server..

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#3: ..

by SanHolo on 06/02/2007 16:37

I guess about 0.2% of all players know what that PJ means, and 1% of those care about it. So I think having the ping there is enough, it could be replaced e.g. by deaths. :)

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#4: ..

by makkE on 06/02/2007 21:56

PJ is a good indicator for the connection quality, and matters much more than ping with cube/cube2.
A client pinging 300 on a stable pj can be played with, a client with ping 100 and an unstable pj warps around.

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#5: Re: ..

by rancor on 06/03/2007 00:33, refers to #4

This is true, however given that you cannot determine your own PJ it becomes somewhat less useful.

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#6: PJ

by Morosoph on 06/03/2007 01:54

It might, of course, help you to know who to kick ;o)

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#7: Pj from server.

by Conor K Peterson Reversed on 06/03/2007 02:00

Couldn't the server grab your packet jump and you would see that? or you pj from all the clients could be averaged to get a good representation of your own PJ.

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#8: Re: ..

by Drakas on 06/03/2007 11:01, refers to #4

A good example is what happens here with woop clan :)

The server is in UK.
We have one player from Kazakhstan, he has 180ms ping. But his packet jump is like 120; so it is totally unplayable.
Another player, he is from Australia, has ping of 350ms, but packet jump of 35 - 40.

Comparing them, it is unplayable with the guy from Kazakhstan, and it is just fine with the Aussie :)

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#9: Server in the UK

by Morosoph on 06/03/2007 13:13, refers to #8

Just curious, it it on the former NTL (now Virgin Media) network?

I've been asked if I'm playing on the LAN, because of my ping :o)

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