FPS bug |
by BadKarma
on 02/03/2002 16:08, 5 messages, last message: 04/13/2002 22:02, 1169 views, last view: 04/23/2024 22:51 |
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Hi,
Firstly I'd like to say that you made a really good looking 3d engine here, I also have a question and I stumbled upon a bug. I have a rather hefty system (athlon @ 1553Mhz, 1gb ddr ram, geforce 3) and am getting insane framerates (300fps-800fps) however after a short while the fps counter will assume the value of -MAX_INT (IIRC).
I was also wondering if 640x480 is the only resolution,or did I miss something?
(because imho 640x480 sucks :))
btw ... this was using the unix x86 client.
thx,
BK
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#1: re: FPS bug |
by nilfilter
on 02/10/2002 15:24
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> I was also wondering if 640x480 is the only resolution...
You can set the resolution with the -w & -h options, like this:
./linux_client -w1024 -h768
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#2: map editor? |
by Lurq
on 04/13/2002 21:10
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hehe, this built in mapeditor makes me insane. Would be nice if u could make maps in WorldCraft or somthing like that =)
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#3: ehm.. why did this end up at FPSbug =/ |
by Lurq
on 04/13/2002 21:11
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=(
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#4: map editor? |
by Lurq
on 04/13/2002 21:12
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hehe, this built in mapeditor makes me insane. Would be nice if u could make maps in WorldCraft or somthing like that =)
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#5: Re: map editor? |
by Bascule
on 04/13/2002 22:02, refers to #4
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Making/editing maps in the game is the whole effing point. It's what makes it better and easier than other games, not worse.
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