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FPS bug

by BadKarma on 02/03/2002 16:08, 5 messages, last message: 04/13/2002 22:02, 1169 views, last view: 04/23/2024 22:51

Hi,

Firstly I'd like to say that you made a really good looking 3d engine here, I also have a question and I stumbled upon a bug. I have a rather hefty system (athlon @ 1553Mhz, 1gb ddr ram, geforce 3) and am getting insane framerates (300fps-800fps) however after a short while the fps counter will assume the value of -MAX_INT (IIRC).

I was also wondering if 640x480 is the only resolution,or did I miss something?
(because imho 640x480 sucks :))

btw ... this was using the unix x86 client.
thx,

BK

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#1: re: FPS bug

by nilfilter on 02/10/2002 15:24

> I was also wondering if 640x480 is the only resolution...
You can set the resolution with the -w & -h options, like this:
./linux_client -w1024 -h768

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#2: map editor?

by Lurq on 04/13/2002 21:10

hehe, this built in mapeditor makes me insane. Would be nice if u could make maps in WorldCraft or somthing like that =)

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#3: ehm.. why did this end up at FPSbug =/

by Lurq on 04/13/2002 21:11

=(

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#4: map editor?

by Lurq on 04/13/2002 21:12

hehe, this built in mapeditor makes me insane. Would be nice if u could make maps in WorldCraft or somthing like that =)

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#5: Re: map editor?

by Bascule on 04/13/2002 22:02, refers to #4

Making/editing maps in the game is the whole effing point. It's what makes it better and easier than other games, not worse.

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