Model extensions |
by Hitman
on 01/06/2007 04:12, 7 messages, last message: 01/07/2007 05:48, 1094 views, last view: 05/03/2024 08:50 |
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Hi all.
Does Cube 2 allows .mdl and .obj files.
'Cause just wondering if I could re-write the orginal player models + skins to CS:S players or throw around some fancy looking source crates. :o
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#1: No |
by ethan592
on 01/06/2007 08:10
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No, no, no.
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#2: Re: No |
by {LiD}CC_machine
on 01/06/2007 14:06, refers to #1
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you could probably import and export those models to md3 or md2 which sauer does use.. correct me if i'm wrong anyone.
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#3: .. |
by Soulsliver_kicked
on 01/06/2007 14:40
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@ethan
LOL
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#4: Re: .. |
by kurtis84
on 01/06/2007 16:47, refers to #3
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Well, you could get those to work, but you shouldn't steal resources from another game. Make new ones, or find actual freeware.
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#5: Re: .. |
by ethan592
on 01/06/2007 21:52, refers to #4
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yeah exactly, that why i said no. and throwing around crates has nothing to do with the models and everything to do with a physics system which sauer does not have
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#6: Re: .. |
by Hitman
on 01/07/2007 05:43, refers to #5
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I think you misunderstood me.. didn't really mean "THROW AROUND CRATES OMG t3h PHSYICS!1!!!1!". I meant like just place around objects in your own custom map particulary using .mdl models.
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#7: Re: .. |
by ethan592
on 01/07/2007 05:48, refers to #6
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ok. but its very easy to add crates... just make a cube and texture and export it. its also very easy to make them with world geometry
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