Rpg Models Todo List |
by Geartrooper
on 11/22/2006 09:40, 8 messages, last message: 11/27/2006 13:01, 1823 views, last view: 04/28/2024 22:08 |
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Rat-
fix uv seams.
speed up idle anim.
DONE
Dragon-
scrap the existing one and make a better one.
Elf(npcman)-
mask specularity(makkE_?)
scale 65 percent(done)
Make more. much, much more. muahahahahaha!
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Board Index
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#1: Todo Continued |
by Geartrooper
on 11/22/2006 09:45
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Horse-
Fix vertex for smoother appearance.
Scale proportions better.
Fix animations.
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#2: um |
by Aardappel_
on 11/22/2006 11:14
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for cooperative todo lists, may I recommend the wiki? I can give access to whoevers not on there yet.
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#3: md3 models |
by Francisco
on 11/25/2006 22:49
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Hi,
I\'m trying to make 3d character models for games like Sauer and SCOURGE. I\'ve not been successful in finding a working export plugin for blender or finding an explanation of the workflow. The md3 exporter for blender link on the wiki seems dead.
Any help here is appreciated!
Thank you,
Francisco
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#4: md3 models |
by Geartrooper
on 11/25/2006 23:18
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Hello Francisco,
I have an md3 exporter that supports animations and tags for blender. You can download it here;
http://johnny3d.promail.ca/blendermd3(2).zip
As for usage I can go into length about do's, dont's and howto's but the best way is for you to ask questions and I'll help you as I can. Email me or find me on the sauerbraten irc channel. I'm usually there for most of the day.
Geartrooper
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#5: Md3 |
by Geartrooper
on 11/25/2006 23:20
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heh. try this link;
http://johnny3d.promail.ca/blendermd3.zip
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#6: any of them |
by 3dsmax8?
on 11/26/2006 19:04
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Are there any md2/3 (or 3 or just 2 :D) exporters for 3ds max 8?
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#7: any of them |
by Geartrooper
on 11/26/2006 21:11
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I have read about md3 exporters for 3ds max. As far as version number I don't know.
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#8: Re: any of them |
by mitaman@work_cave
on 11/27/2006 13:01, refers to #6
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Check this site out, maybe they have what you need, or maybe lead you to where you can find one.
MitaMAN
http://www.maxplugins.de/
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