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Max Players

by JConnell on 11/03/2006 00:52, 5 messages, last message: 11/04/2006 10:09, 976 views, last view: 03/29/2024 17:02

I\'ve been reading the sauerbraten docs & wiki for the past couple days, but there is one thing I\'m still curious about.

How many players can a (reasonably modern) dedicated server hold before it negatively impacts client and/or server performance? I\'m just wondering if the netcode is good enough to support 20-32 players basically.

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#1: um

by that one guy on 11/03/2006 01:09

How many numbers are you able to type?




;)

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#2: ..

by rancor on 11/03/2006 05:15

It depends on how much bandwidth the server has available. IANAA, but the server isn't particularly CPU intensive. Servers hosted on cable/dsl tend to support 5-6 players well.

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#3: ..

by Passa on 11/03/2006 05:43

I can get 8 players perfectly (no lag whatsoever) on a 2500kbps down/1000kbps up connection. I've had 12-14 before, but it starts getting laggy (most people get 300+ ping)

Server is NOT CPU intensive AT ALL. Mine is run on a 3.4GHz Pentium 4, and it uses like 200k of RAM, and normally uses like less than 1% cpu usage.

Compared to a Source engine ded. server, which uses like 500mb ram >_>

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#4: ..

by SanHolo on 11/03/2006 17:30

6 players do good on my 4000down/400up cable connection. Server is an old G4 (350 MHz) with 780 MB RAM and the system is far from maxing out.

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#5: Re: ..

by Drakas on 11/04/2006 10:09, refers to #5

woop clan server just had about 24 people on 3rd Nov :)
too awsome :>

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