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Sauerville - Online Sandbox

by Rob J. Caskey on 11/02/2006 19:26, 28 messages, last message: 12/05/2006 19:57, 4212 views, last view: 05/18/2024 17:39

Here be the sauerville thread.

http://www.sauerville.org

Sauerville is a collaborative building environment.

Sauerville also requires a slightly modified client. The executable file for windows & linux are available via the patch program.

More details are at www.sauerville.org.

Sauerville is a TOY. Have fun, don't expect too much.

also, #sauerville on quakenet

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#1: ..

by Passa on 11/02/2006 21:11

Its about time this was posted! Good work :-)

reply to this message

#2: very cool project

by Aardappel_ on 11/02/2006 21:39

I hope the sauerville map continues to be filled with more wonderfull geometry... sometime when its close to full, it be worth it to reclaim the most neglected plots so people can improve them to bring the whole thing up to a similar standard.

reply to this message

#3: first Bug

by Osbios_ILostMyCookie on 11/02/2006 21:50

I guese the patch.exe can also run on Linux with mono. But I dont know how difficult it is the install mono. (I hope a apt-get will do it)

Ok, I try it on my XP:

First Problem:


packages/map/sauerville.ogz
packages/map/kaidungeon1.ogz
packages/map/login_room.ogz
packages/map/testmap.ogz
packages/map/salvador.ogz
packages/map/tourbaden.ogz
data/game_mmo.cfg
sauerbraten.exe

Unhandled Exception: System.ArgumentException: Path cannot be the empty string o
r all whitespace.
at System.IO.Directory.CreateDirectory(String path, DirectorySecurity directo
rySecurity)
at DownloadManager.Form1.Download()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

Unhandled Exception:

System.ObjectDisposedException: Cannot access a closed file
.
at System.IO.__Error.FileNotOpen()
at System.IO.FileStream.get_Length()
at DownloadManager.Form1.Download()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

reply to this message

#4: do you have to?

by randomcivilian on 11/03/2006 02:55

do you have to connect to the internet to veiw the maps or can you view them offline?

reply to this message

#5: ..

by makkE on 11/03/2006 03:18

No. You can run around in the maps alone, or fight some monsters in them (dmsp mode) or play one of the singleplayer maps.

reply to this message

#6: ..

by makkE on 11/03/2006 03:53

oops lol
Thought this was in general thread, sorry.

reply to this message

#7: ..

by randomcivilian on 11/03/2006 05:17

okay thanks.

reply to this message

#8: ..

by RealNitro on 11/14/2006 12:53

I would love to check this out, but the main site indicates the server is down... When will it be up again?

reply to this message

#9: Re: ..

by Passa on 11/14/2006 20:55, refers to #8

Its home hosted, so it obviously doesn't have a 99% uptime ;-)

reply to this message

#10: ..

by RealNitro on 11/14/2006 21:04

> Its home hosted, so it obviously doesn't have a 99% uptime ;-)

I haven't seen it up in the last 3 days...

reply to this message

#11: 99

by conorkirk-god-danged-cookie on 11/15/2006 01:45

like he said, not %99 :)


yeah, i get an exception when trying to run this patch.exe on my windowze box.

reply to this message

#12: Re: ..

by Passa on 11/15/2006 05:31, refers to #10

Its up for me.

Trust me, when you home host, ANYTHING can go wrong. Anyone who is a constant visitor of my Sauer/Cube/AC servers will know that sometimes they just aren't online, and it can be for a huge number of reasons.

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#13: install patch

by -Baxter- on 11/15/2006 06:11

can you make a patch that doesnt need .net framework 2 pleaz

reply to this message

#14: patch dl-link

by osbios_IDONTLIKELOSTCOOKIES on 11/16/2006 06:37

You can download all files from this link: http://pr0t0n.homeip.net/~robertj/sauerville/client_files/

reply to this message

#15: Ugh....

by Burnys on 11/16/2006 10:27

No offense but this mod sucks,I can create better.

reply to this message

#16: Re: Ugh....

by necro2607 on 11/16/2006 11:33, refers to #15

heh.. you go ahead and do that.. !

reply to this message

#17: Re: Ugh....

by Passa on 11/16/2006 11:50, refers to #15

And the purpose of that inflammatory post was..?

reply to this message

#18: Re: Ugh....

by eihrul on 11/16/2006 12:20, refers to #17

To prove that the interweb is a peaceful, happy place full of support, caring, and rationality...

reply to this message

#19: Re: Ugh....

by Burnys on 11/16/2006 13:12, refers to #16

OK,I will build you a sonic hedgehog mod that features realistic graphics and a loot of heavy-baby-crying graphics,It will kiss kick ass more then this mod*Hold's breathe*

reply to this message

#20: A cloo sonic game i made

by Burnys on 11/16/2006 13:35

http://dl1.caiman.us/ZZZ/sonChaos2.zip
It is game made me alive,Yipeee,I no u wil lyk it,pleeze bother to comet on di gaym.

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