home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


Strange corner problem...

by Crackmaster on 02/02/2002 22:33, 4 messages, last message: 01/16/2008 22:49, 1103 views, last view: 05/04/2024 23:49, closed on 01/16/2008 23:27

I'm getting a HOM (I've always hated that term--when was the last time you saw a Hall of Mirrors that looked like that?! :) ) effect when raising the floor on top of a cornered platform.

Hard to explain, yes, but here's a screenshot: http://bilbobob.tripod.com/screenshot.htm (Sorry 'bout the popups, but you know Tripod....)

Things work fine if I raise all the floors first, THEN cut the corners, so it's not a huge issue, but I thought you might like to know.

   Board Index   

#1: RE Hall of mirrors

by Poroc on 01/16/2008 13:36


Hall of mirrors is a great reference for that problem.
I get the same thing (hom) when just trying to lower a cube lower than the cubes next to it.

This is with cube 1.

I am at a wits end as to what is the cause.

Sorry.

reply to this message

#2: scrnsht

by JadeMatrix on 01/16/2008 21:26

The link isn't working.

reply to this message

#3: Re: scrnsht

by SheeEttin on 01/16/2008 21:31, refers to #2

Nor here.
Try tinypic.com.

reply to this message

#4: Perhaps...

by demosthenes on 01/16/2008 22:49

This might be what they're talking about. One or the other, anyway. Only one visual glitch actual pulls an HOM.

http://img81.imageshack.us/img81/8504/cubehomwt6.png

reply to this message

   Board Index   


Thread closed!

This thread has been closed, which is why you can't post any more messages in it.


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53868584 visitors requested 71643760 pages
page created in 0.010 seconds using 10 queries
hosted by Boost Digital