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Considering shutting down master server...

by eihrul on 09/18/2006 02:59, 114 messages, last message: 10/21/2006 04:37, 85003 views, last view: 07/01/2022 18:07

Well, today I've seen the biggest display of immaturity I've ever seen. People running around, connecting to servers as soon as they saw someone else connect, crashing other clients, banning them, etc.

If this is what it has come to, we'll just shut down the master server. People only seem to want to abuse the service we're graciously providing for free, and fuck it up for everyone else.

If that's the case, if that's what some of you guys really want, fine, we'll just shut down the service since it's basically unusable to anyone as is.

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#85: Wtf, man.

by Monkeyfun on 09/28/2006 01:33

Why shut down the master server? It makes the game not very much fun at all. Coopedit is especially fun on multiplayer. I had a bunch of friends from facepunch that played considerately on coopedit together. I have lost hope in this game.

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#86: Re: Wtf, man.

by c0rdawg on 09/28/2006 02:49, refers to #85

Shutting down the master server doesn't stop multiplayer, it just stops you from finding new servers. You should still be able to see servers you have been to, if they're not dynamic ips. If you want to find new servers with people join the #sauerlobby channel on quakenet.

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#87: ..

by Stakhanov on 09/28/2006 03:36

Well obviously it changes nothing - played on Rondom's server today , and there was a cheater (ultra fast instagib rifle)

Consider reopening the master server...

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#88: when?

by wincha on 09/29/2006 02:02

i kno this was probally already answered, but i want to kno when you guys are planning if at all bring back the master server.? it really sucks having only a few private servers to play on and evrybody usually ends up leving. i hope you can solve this prob soon i miss the sight of gibs evrywhere :P keep it up dont stop beacuse of one loser keep going, a faithfull fan . wincha. (spawn of windy hill)

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#89: Re: ..

by Xsaii_ on 09/29/2006 05:04, refers to #59

Set the channel to seceret.

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#90: ..

by killer on 09/29/2006 21:18

i hate u all not just the hacers my freinds play but since the master severs down i cant play with them. you assholes

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#91: ..

by Drakas on 09/30/2006 00:35

> i hate u all not just the hacers my freinds play but since the master severs down i cant play with them. you assholes

Hackers create things. Crackers and noobs breake them.

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#92: please bring it back

by Duran on 09/30/2006 01:41

some of us actual enjoy playing on the master server, especially coop editing. you guys should just make a good banning system or something so none of the game ruiners can cause any problems.

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#93: ..

by CCmachine_firefox2 on 09/30/2006 11:08

"So, short of Aard not liking it, or serious export restriction problems on this, or my code just being really really buggy, we'll have [im-not-posting-what-it-was-because-this-post-will-get-censored] to work with for certain."

i think it was aard that censored it.

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#94: Re: ..

by CCmachine_firefox2 on 09/30/2006 12:15, refers to #91

i thought a hacker was someone who played with code, [can include making cheat hacks]...

anyway... shutting down the masterserver changes nothing, only makes it more difficult to get to a server. this is making us suffer and isn't stopping the cheaters, i am really losing hope in this....

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#95: ..

by Pointed on 09/30/2006 12:53


Tnx for hack

Tnx for this situation...

Tnx for master server


... and fuck.

reply to this message

#96: ..

by chead on 09/30/2006 14:37

Hacks are internet/network pranks.

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#97: ...

by Unsigned on 09/30/2006 22:22

I understand that the developers shut down the master server because they felt it was being abused by individuals who modified and rebuilt their code, their actions were completely justifiable in that sense. However, is it not true that the number of people who legitimately used the master server outweigh the number of cheaters? There will never be a multiplayer game that is free of cheating, even commercial games such as CounterStrike and Call of Duty see that. Those companies still release their games though, don't they? It should be the developers goal to implement a feature that combats cheating, and while stopping EVERYONE from playing may accomplish that, surely you can agree that it's not the most practical solution? I hope the master server comes back up soon.

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#98: Re: ..

by Passa on 09/30/2006 23:56, refers to #93

How the hell did you find that out?

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#99: Re: ..

by eihrul on 10/01/2006 00:08, refers to #98

He didn't.

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#100: Re: ..

by Passa on 10/01/2006 01:11, refers to #99


On a positive note, Defcon is sexeh :-)

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#101: Re: This Subject

by CrazyTB on 10/01/2006 01:51, refers to #65

> The "Crash Hack" is caused by sending many hit packets
> to the server, with a negative damage being dealt.

Things sent over network must always be checked. If not in server, in clients.

Not checking is like not thinking if you should do something someone else told you to do. So, if someone says "hit hard your head on wall", you do it, even if that might kill you. This analogy can be applied to network data.

After this is done, we can add code to server (or client) to check if someone is taking damage correctly, if has the correct ammo quantity.

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#102: Why?

by Shorebang on 10/01/2006 02:22

I understand you dislike having so many hackers in your most excellent of engines. But, why not just code a simple banlist?

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#103: Re: Why?

by eihrul on 10/01/2006 03:43, refers to #102

Step away from the computer. Look in the dictionary for the definition of "simple". Reflect on its meaning and how it relates to your proposed solution. When you think you've figured it out, repeat from beginning.

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#104: I reall..

by Jung on 10/01/2006 03:48

I really have no idea how shutting down the server will stop cheating or teach anyone a lesson. It will simply kill the game. There's not even a message that says "Master's been shut down because of cheaters." People will just figure the game doesn't work. Hell, most users can't even figure out how to change their name. How will they figure out how to get on IRC?

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