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"water" edition released! (2006-09-12)

by Aardappel_ on 09/13/2006 01:21, 153 messages, last message: 09/02/2007 16:54, 165955 views, last view: 04/29/2024 04:52

http://sourceforge.net/project/showfiles.php?group_id=102911

* new water rendering supporting reflection & refraction
* added "setteam" command for forcing teams via mastermode
* added support for material texture slots
* added "shaderdetail" var that can turn off some expensive shaders
* monsters wake up if monsters close to them get shot by a visible player
* dying while using a menu doesn't pop up the scoreboard anymore
* added a static version of the wiki to the documentation
* uniformly scaled down the spec factor in all maps from 8 to 6 (as used in metl4)
* deaths now spawn a number gibs depending on the amount of excess damage, if that is a lot then no corpse is rendered
* increased the minimum ambient light factor for opponents in multiplayer a lot (can't hide in the dark anymore)
* added simple keybinding options to the menus
* added damageblendfactor & damagespherefactor var
* starting grenades reduced to just 1
* added support for md2 vweps
* added optional flipping over X and Y axes to "texture" command
* added makke's new ammo/health models
* added models for rocket/grenade launcher projectiles
* fixed broken world-specular on ATI cards
* changed rendering architecture to do seperate Z pass to get more accurate occlusion culling and reduced pixelshader load

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#126: Re: Problem with the water version

by conorkirk-where-is-my-cookie? on 10/12/2006 05:06, refers to #125

sorry, also i can't see the chat messages, but i can see their names for example


Art:
Oord:
Conor:
unnamed:

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#127: nobody?

by conorkirk-where-is-my-cookie? on 10/13/2006 09:09

This seems a pretty serious error.

Anybody have any ideas.

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#128: Re: Problem with the water version

by MeatROme on 10/13/2006 15:01, refers to #124

maybe you tried to install over a previous version?
_Always_ install into a fresh directory!
HTH

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#129: Falling water texture problem

by Jc1991 on 10/14/2006 01:33

The texture used for falling water is gone, replaced with a falling grid, after I install this version. I uninstalled all previous versions before installing this one, so it\'s not a conflicting resources problem.

My video card is an NVIDIA GeForce4 4200 Go on a Dell Inspiron 8600 laptop, and I\'ve never had this problem before. (IE: Falling water has worked up to this version.)

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#130: Re: Falling water texture problem

by Jc1991 on 10/14/2006 01:36

Oh, and I\'m running in 32 bit with a screen resolution of 1680 by 1050. My drivers are up all also up to date.

Any idea what the problem is? Any help is appreciated.

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#131: Re: Falling water texture problem

by c0rdawg on 10/14/2006 02:15, refers to #130

Yes this error is known, and has been fixed. It will be in the next version. (currently in the cvs too)

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#132: Re: Problem with the water version

by conor-my-cookiw on 10/14/2006 03:53, refers to #128

I just did a clean install and i get the same error :/

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#133: capture dead bug

by CrazyTB on 10/14/2006 04:20

Found a bug. Steps to reproduce it:
1. Enter a capture game.
2. Go near some flag.
3. Wait until you get killed.
/* Now you are dead, on floor, near the flag. */
4. Type /team something to change your team.
*BUG* Now the flag near you is being captured... by you!

If you don't believe on dead people, I think you should change your mind. :P

reply to this message

#134: ..

by Drakas on 10/14/2006 10:15

CrazyTB: sounds great ;]
but didn't seem to happen to me but gonna have a go..

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#135: Message censored by administrator

by mahatmagandi on 11/21/2006 10:45

#136: edit mode problem

by NerfLad on 11/26/2006 03:29, refers to #134

I get a pretty serious error with edit mode:
I dont know if it is my config file, but in edit mode, i cannot multi-select cubes.

On some graphics cards, it simply does not show the grid, but it isn't selecting at all.

Could a possible fix be released soon?
This would help greatly since I am currently working on a new map.

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#137: Re: edit mode problem

by MeatROme on 11/26/2006 04:16, refers to #136

have you tried moving your config.cfg to broken_config.cfg and restarting?

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#138: Re: edit mode problem

by NerfLad on 11/26/2006 04:20, refers to #137

It was a compatility error. I installed water edition over my older sauerbraten files and borked the engine, but after doing a clean install, it works perfectly.

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#139: lighting error

by CC_machine-cookie#4MillionAdd1 on 11/26/2006 12:29

i have a lighting error in the new sauer:

http://clearcrystal.co.uk/screenshot_11800461.png

seems to happen in the older releases also, on both my p4 2.8ghz with an ati radeon and my sempron 3400 geforce 6600 box...(both are running windows XP) any suggestions / is this a bug? i\'ve tried various commands in the readme that claim to help fixing this, but they havent lol. thnx in advance

also with different textures, there can be shadowy black lines between concave slopes

(please ignore the blueish dots in the piccyture, just the PNG compression...)

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#140: ...

by CC_machine-cookie#3millionand5 on 12/01/2006 21:16

...

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#141: Re: lighting error

by Passa on 12/01/2006 22:39, refers to #139

I'm not exactly sure what the error is there, looks fine to me. Lighting will always look a little weird on surfaces with a plain texture.

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#142: Problem with download

by cohadar on 12/07/2006 22:58

I cannot download new GUI edition.

Site does not let me use download manager but if i use simple download the connection breaks down.

Can someone plz share it on sheraza
or torrent or anything that has resume doenload

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#143: Sourceforge

by Morosoph on 12/08/2006 07:09

I am amazed at how people trust J. Random download sites. Get it from the source!

http://sourceforge.net/project/showfiles.php?group_id=102911

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#144: Yes I fuckin know

by cohadar on 12/08/2006 11:27

I am using Forefox 2.0
and a FDM (free download manager)

and souceforge does not let me dl
that file in FDM ,
and i certainly can't download it with
pure firefox becouse it always breaks down.

The previous relese on sourceforge works with FDM why did hey have to change it for the new one?

I think you should contact sf admins and ask them wtf is going on

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#145: Re: Yes I fuckin know

by Drakzz on 12/08/2006 12:09, refers to #144

Did you try using another web browser without any plugins?

"and souceforge does not let me dl that file in FDM ," < then download _that_ file NOT IN FDM?

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