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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826896 views, last view: 12/09/2021 06:32

for questions, announcements etc.

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#953: bug report

by pushplay on 12/09/2002 21:19

When xm music with 31 tracks are played in game, any other sounds in game like weapons fire and jumping go completely silent. This might be a problem with fmod, I wouldn't know. You can find such a music file here:
http://s3m.tfb.net/RecentDay/index.cgi?id=scotch.xm&dir=%2FRecentDay%2F

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#954: Re: bug report

by spentron@PP on 12/09/2002 21:45

That's possibly actually 32 tracks, or the mod decoder is upping it to even (some formats only allow an even number). Anyway, it's probably set up for 32 track mixing which leaves nothing (it must not seperate music mixing from mixing everything else). I see the mixing performance comparison on the fmod site is 32 track.

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#955: use cube as DLL.

by freddix on 12/09/2002 23:20

should it be possible to make 3D engine in DLL format to use it with C++ or programming langaes that support DLLs

I ask you that because I code using DarkBasic Professional ( www.darkbasicpro.com ).
It is a basic langage oriented Direct X and an OpenGL engine should be a +

DarkBasicPro support the add of new DLL to use as new commands.

If cube can be builded as DLL , it should be possible to use your excellent 3D engine for others kind of games like RPG , MMORPG , 3D shoots en up , and more . . .

Simply by building it as DLL and giving the list of included functions( to create string table that make the link between your 3D engine and DarkBasic Pro )

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#956: Re: Changing health

by VerbalC on 12/09/2002 23:27, refers to #951

Not for me. :)
Insta is great fun, possibly more fun than normal FFA IMHO..

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#957: Re: bug report

by pushplay on 12/09/2002 23:36, refers to #954

Good catch. I forgot mad tracker starts labling tracks at 00.

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#958: Re: Anyone here thought of making models ?

by Al_Capone on 12/10/2002 01:52, refers to #949

"for me my love of freeware led me here and im sure im not alone in that

Piglet"

LOL, so am I, I even got a website that have links to freeware and I mean hundreds :) Would you like to see ?

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#959: Re: Fonts not showing

by Al_Capone on 12/10/2002 02:43, refers to #952

You mean the Menu ? Yea, I change it often, whats exactly seem to be the problem ?

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#960: Re: Changing health

by Al_Capone on 12/10/2002 02:48, refers to #956

I ask, because I would like to raise the Ammo, triple the amount.

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#961: Help - server.exe not working

by devdesk on 12/10/2002 05:26

I cannot run the server.exe in win2000 server, it's always come out with error something about SDL dll ... Please help.. :(

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#962: New map release

by VerbalC on 12/10/2002 05:30

I released a map - Metropolis. Read about, get screenshots, and download @ http://www.cubestuff.cjb.net/

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#963: Re: Changing health

by Aardappel on 12/10/2002 10:55, refers to #951

ping doesn't matter at all for instagib... everyone can aim equally well.

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#964: Re: Fonts not showing

by Aardappel on 12/10/2002 10:56, refers to #952

you likely have a buggy opengl driver that does something wrong with transparency (I assume the fonts show up as white boxes?)

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#965: Re: use cube as DLL.

by Aardappel on 12/10/2002 10:58, refers to #955

it is possible to put cube in a DLL. The problem is not making the DLL, but designing all the interface functions so that every aspect of the engine can be used from darkbasic. That is quite a lot of work. You would need to find a programmer with knowledge of C++, darkbasic, and cube to do this for you.

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#966: shareware games.

by freddix on 12/10/2002 11:48

I'd like to knowx if we can make shareware game using the Cube 3D engine .
If it is possible , what are the need ?

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#967: Re: Anyone here thought of making models ?

by Piglet on 12/10/2002 18:15, refers to #958

im really not bothered Al Capone, like i said ive got too much freeware already

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#968: Linux with a Radeon 7500

by Bison on 12/10/2002 22:38

Has anyone tried running Cube on Linux with an ATI Radeon 7500? Is it fast enough to be playable?

TIA, Bison

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#969: Re: Linux with a Radeon 7500

by VerbalC on 12/10/2002 23:43, refers to #968

Bison, it definatly is. Unless you have a very slow CPU. Anything 300mhz or more will run great.

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#970: Re: shareware games.

by Al_Capone on 12/11/2002 06:35, refers to #966

No, you can't, its a "freeware" which means its free and the term "shareware" means to share then if you like it send money, also has those nag screens as well, I already ask if he plan to make money off it, he said no, besides, the source is already out, I'm sure people would like to donate, I see nothing wroung with that.

I'm not sure if you allow to sell it part of a cd or book, because thats part of making money off it.

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#971: Re: shareware games.

by pushplay on 12/11/2002 08:41, refers to #970

Don't listen to Al Capone, just read the license in the source readme. It's a rather pleasant little license.

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#972: Re: shareware games.

by Aardappel on 12/11/2002 10:53, refers to #966

yup, just read the license. I don't plan to make any money of it, but anyone else can make money of it if they want to, and don't have to give me anything (provided they abide by the license).

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