General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826936 views, last view: 12/09/2021 06:34 |
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for questions, announcements etc.
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#824: Piglet's latest map... |
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by Pure Imaginary
on 10/30/2002 08:01
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It's cool, but like with pushplay, the map seems to end in that room without some sort of trigger to end the level or keep it going.
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#825: Re: Piglet's latest map... |
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by Piglet
on 10/30/2002 09:11, refers to #824
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hmmm, thanks for the feedback, what a strange problem though, ill have to look into it, dont worry pure imaginary you had basically got to the finish, ill look at the problem shortly :)
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#826: Re: Piglet's latest map... |
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by Piglet
on 10/30/2002 09:19, refers to #825
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strange i cant recreate the effects you've described, a little more explanation might be usefull, ill try and optimize my map a bit too, oh and im thinking of making a multiplayer version :)
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#827: Re: New Cube Site |
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by Piglet
on 10/30/2002 10:57, refers to #820
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You can now reach my site through the redirector http:\\www.piglet-cube.tk
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#828: Re: New Cube Site |
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by Shockie
on 10/30/2002 13:35, refers to #827
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yay he figured out the .tk puzzle
also you might want to look into using mySQL on your web page...
also could you make the things on the guestbook and such where the user enters info as TEXTFIELDS =)
i really need to setup your access on cubeworld, i dont want the octane server's bandwidth being over used =)
ur site looks good, i like the improvements
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#829: Re: New Cube Site |
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by Piglet
on 10/30/2002 14:38, refers to #828
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how do you mean the .tk puzzle?
using mySQL for what exactly?
going to do so sometime
yep, ill start using at as soon as i can :P
thanks, im glad you do
Piglet
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#830: CubeX test build |
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by JeroMiya
on 10/30/2002 21:25
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I've just posted a test build of Cube on MacOSX. I'd like to make sure that everything is kosher in terms of included license and my own readme etc... I didn't include the maps and the media files, since I didn't know what kind of restrictions there are on those... I'd like to, though. Most of the maps seem to say that you can redistribute them. What maps and media files are not that way?
Jeremy Bell
WolverineSoft Project Coordinator
www.umich.edu/~wsoft
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#831: Re: New Cube Site |
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by Shockie
on 10/31/2002 05:32, refers to #829
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dw about the .tk thing
use mySQL instead of flat file, like for your downloads, and news, and guest book
wanna talk about this over email??
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#832: pop |
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by inforit
on 10/31/2002 09:03
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does anybody have an opengl .h file for softimage etc
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#833: Re: Graphic-problems |
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by Paolo
on 10/31/2002 12:32, refers to #809
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I've got an older 16mb-card (nVidia Vanta) and i've already got the latest driver-versions
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#834: Re: New Cube Site |
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by Piglet
on 10/31/2002 19:41, refers to #831
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1: ok
2: i know what you mean, but not why i'd want to do so, and why it seems so important to you :P
3: ok, if you want
Piglet
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#835: sugar skull |
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by pushplay
on 11/01/2002 02:26
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I took some photos of the pumpkin I carved since I have nothing better to do.
Here it is with the flash on:
http://members.shaw.ca/pushplay/data/pump-flash.jpg
And here's an overexposed shot sans flash:
http://members.shaw.ca/pushplay/data/pump-overexposed.jpg
Took me about an hour to hour and a half to carve it freehand, no pattern.
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#836: Re: New Cube Site |
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by Shockie
on 11/01/2002 03:36, refers to #834
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its not important to me
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#837: Re: New Cube Site |
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by Piglet
on 11/01/2002 10:47, refers to #836
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ok, u just went on about it for quite a while :P
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#838: Cube |
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by Colin
on 11/02/2002 06:36
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I just found out about Cube from Planet Quake, and tried it out tonight. Holy crap! Absolutely beautiful! Your game engine is nothing short of amazing. It is the most polished stand-alone game engine I have ever seen released.
Dude, you should have no problem landing a killer job writing software, should you ever want to.
Thanks for the countless hours of effort that you have so obviously lavished on your game engine. :)
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#839: Away |
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by Piglet
on 11/02/2002 10:24
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Im going away for a couple of days, cya at the other side :P
Piglet
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#840: .. |
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by Darthvim
on 11/02/2002 13:36
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very nice :) ones
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#841: ISDN |
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by Skaus
on 11/03/2002 16:31
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When i upgraded my connection to ISDN, i got the same problem. Playing games online was totally impossible for more than a couple of seconds. So, anyway, a year later i upgraded my drivers, and everything worked just fine :P
Just upgrade the drivers for your ISDN adapter, or get a new one if that doesn't help.
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#842: Im back |
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by Piglet
on 11/03/2002 21:26
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Whoop! Im back, no more walking in the rain for me :D
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#843: any servers that work |
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by helpme
on 11/04/2002 03:46
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im on dsl and the servers listed in the multiplayer part just sit there and try to connect but they never do
are there any servers that work?
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