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General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826471 views, last view: 12/09/2021 04:21

for questions, announcements etc.

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#785: Free As In Freedom

by Spanish Trousers on 10/24/2002 10:01

This is a bit off topic, but...

Aard, are you THE Wouter van Oortmerssen that took the picture of Richard M. Stallman that can be found on page 116 of a book called "Free As In Freedom" by Sam Williams?

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#786: Re: Free As In Freedom

by Aardappel on 10/24/2002 10:39, refers to #785

yes. There is only one of me :)

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#787: Cube Musik Bonus Pack

by Steini on 10/24/2002 21:47

Hello Cube Users.

I made a Cube Musik Bonus Pack with 6 new music tracks for cube. The installation is quite simple: unzip the files in your Cube directroy and ensure that directories were created. This Pack don't alter any aspect of the game exept 6 new music tracks. These tracks were randomly chosen when a map is loaded. Also you can use the internal jukebox pressing M during the game.
Please note that following files will be overwritten if you install Cube Musik Bonus Pack:
default_map_settings.cfg -> randomly plays tracks
menus.cfg -> the new jukebox menu

You can download this Pack at: http://steini.cube-city.de
Sorry that page is still in German. If I get enough feedback, I'll make an Englisch page, too.

I hope you have fun with this stuff,

Steini

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#788: Re: Cube Musik Bonus Pack

by Skaus on 10/24/2002 22:28, refers to #787

Oooooh.. good stuff! I just might include one with my next map or something :)

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#789: Re: Cube Musik Bonus Pack

by Steini on 10/24/2002 23:22, refers to #788

Well you don't need to include the files just a small .cfg - file with the same name as your map with the /music xxxx command in it ;)
So you can save bytes :)

Steini

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#790: whens a new version of cube coming out

by helpme on 10/25/2002 05:49

???

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#791: Re: whens a new version of cube coming out

by piglet_college2 on 10/25/2002 09:50, refers to #790

Well theirs just been one so probably not for a long time, why?

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#792: screenshots?

by underworldfan on 10/26/2002 03:59

please can anyone tell me what is the easiest way to take screenshots in cube?

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#793: Re: screenshots?

by Shockie on 10/26/2002 04:01, refers to #792

type 'screenshot' into console or press "F12"

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#794: new version of cube

by Aardappel@home on 10/26/2002 17:05

Just for who hasn't noticed yet, there's a new version of cube for download on the files page. This version fixes exactly one bug: the one that caused servers with >8 clients to crash. So you only need to get this version instead of the 10_16 release if you ever run dedicated servers for potentially more than 8 clients at once.

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#795: New Cube Site

by Piglet on 10/26/2002 19:01

I've finally got round to making a proper cube site, to put up my files etc. So here it is, umm i've forgotten the html link thing so i'll just let you copy and past the address :p

http://www.octane-design.biz/~piglet/

hosting courtusey of Shockie (thanks)

Its also got the new and probably final version of PigCam, my singleplayer campaign. The handful of people who've asked me about it recently sparked my intrest again, and now all 9 levels are finished and ready to play, just remember to send me some feedback :D

phew... That was a long post, thanks for reading to the end (unless you cheated)

Piglet

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#796: Re: New Cube Site

by Piglet on 10/26/2002 19:01, refers to #795

lol the linker worked anyway :)

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#797: Re: New Cube Site

by pushplay on 10/26/2002 21:45, refers to #796

Heh, cute layout.

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#798: Re: New Cube Site

by Piglet on 10/26/2002 22:07, refers to #797

Thanks, about 30 minutes of work with notepad + psp 7. Im pretty happy with it really.

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#799: Re: New Cube Site

by Piglet on 10/26/2002 22:09, refers to #798

actually thats not quite true, i did most of the piglet emblem a long time ago

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#800: Re: New Cube Site

by pushplay on 10/26/2002 22:46, refers to #799

I just played through pigcam. Good job.

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#801: Re: New Cube Site

by Aardappel@home on 10/26/2002 22:57, refers to #795

nice work piglet, really enjoyed playing that. Ammo was a bit scarce near the end, and the transition from pig06 -> pig07 was kinda hard to find in the dark.

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#802: Re: New Cube Site

by Piglet on 10/26/2002 23:01, refers to #801

The scarse ammo on pig08 was intirely intentional, glad you both enjoyed playing it, and also glad for the response

wow that must mean 3 smilies

:p :) :D

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#803: Re: New Cube Site

by pushplay on 10/27/2002 02:00, refers to #802

I found ammo was scarce, but appropriatly so. Also, I didn't find the transition in pig06 to be hard to find. In fact, I thought the layout of pig06 and pig07 were particularly innovative.

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#804: email

by Shockie on 10/27/2002 02:42

he also has a new email address, dunno if he realises or not :p

piglet@octane-design.biz

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