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by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826145 views, last view: 12/09/2021 02:41 |
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for questions, announcements etc.
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#6143: Re: Unknown |
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by pushplay
on 07/31/2006 07:04, refers to #6141
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Ugh, I hope it's not a captcha. I'd rather the spam. And they don't even keep out a good NN.
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#6144: Can't get sauerbraten to run |
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by SpaceballOne
on 07/31/2006 09:33
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I followed the instructions as the readme said. I ran chmod +x on sauerbraten_unix and then ran it in a terminal. It came up with the message:
"exec: 39: ./bin_unix/linux_client: not found"
So I thought maybe that file needed to be made executable as well. I did that, and still no luck.
Can anyone help?
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#6145: Re: Can't get sauerbraten to run |
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by MeatROme
on 07/31/2006 12:19, refers to #6144
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yes, both should be +x,
then you should simply run it from the sauerbraten folder.
should work fine.
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#6146: Re: Unknown |
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by djRobbieF
on 07/31/2006 15:02, refers to #6141
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>>these are spam-bots
OH - I see. They should make it so they can just DELETE the spam, rather than "censoring" it... that would make more sense to me.
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#6147: Re: Can't get sauerbraten to run |
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by djRobbieF
on 07/31/2006 15:04, refers to #6144
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SpaceballOne,
if you only have the sauerbraten_unix file, you don't have the right thing... you need to untar the entire package, which includes the /bin_unix folder and files, as well as all the game files. If you've got just the linux executable script (sauerbraten_unix), you are missing all the game files.
Download the tar package, and untar it somewhere, in its entirity.
Also, it goes without saying, make sure you're downloading the linux version, not the Windows version.
Cheers!
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#6148: Message censored by administrator |
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by paigowwta
on 07/31/2006 18:14
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#6149: Missing Libraries? |
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by SpaceballOne
on 08/01/2006 00:35
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I run sauerbraten_unix as root from the directory I untarred it in, and I get this message:
"./bin_unix/linux_client: error while loading shared libraries: libSDL_mixer-1.2.so.0: cannot open shared object file: No such file or directory"
Does anyone know what this means or how to fix it? I'm not really an expert at these things.
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#6150: Re: Missing Libraries? |
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by MeatROme
on 08/01/2006 01:01, refers to #6149
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install all required (SDL) libs.
IIRC there is some mention of this in one of the TXT files,
but you can simply keep trying to run the game and then find out which package the library is in ...
libsdl-image and libsdl-mixer are important, my current installation has a few more installed so I can't really say anymore which were required for sauer ...
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#6151: Re: Missing Libraries? |
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by makkE
on 08/01/2006 01:06, refers to #6149
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bin_unix_readme.txt
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#6152: Message censored by administrator |
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by sicbowkn
on 08/01/2006 02:06
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#6153: WOW THIS GAME HAS NO ENEMYS |
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by wwwww
on 08/01/2006 04:21
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OMFG i tried to get cube 2 and all i get is a shitty walk in a park!!!!!!
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#6154: Re: WOW THIS GAME HAS NO ENEMYS |
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by shadow,516
on 08/01/2006 04:51, refers to #6153
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uhhh... RTFM?
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#6155: Re: WOW THIS GAME HAS NO ENEMYS |
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by Passa
on 08/01/2006 06:38, refers to #6153
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"OMFG i tried to get cube 2 and all i get is a shitty walk in a park!!!!!!"
Go play Counter-Strike.
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#6156: .. |
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by makkE
on 08/01/2006 09:45
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How abour pressing "ESC" - you know itīs one of the most used keys in computer games, usually brings up a "menu" where you can "select" from various "options" such as "Singleplayer" or "Multiplayer".
Try it ! I am sure you will have lots of fun with your new friend, the "ESC"-Key!!!!
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#6157: Message censored by administrator |
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by letitgkf
on 08/01/2006 11:57
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#6158: Re: Missing Libraries? |
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by djRobbieF
on 08/01/2006 13:14, refers to #6149
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>>Does anyone know what this means or how to fix it?
As MeatR0me said, you've gotta install the correct libraries. This is typical of any Linux application.
You didn't mention your distro, so not much help to walk you through, unless you know how to do this. This is a Linux question though, not a Sauerbraten question.
If you use Linspire, you can CNR the bundle of required libraries by going here: http://www.linspire.com/lindows_products_aisle.php?aisleid=13931
If you use a different distro and are still clueless, let us know and we'll help.
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#6159: xcode project from CVS can't be opened with xcode |
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by ceo2
on 08/01/2006 23:36
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Hi,
I checked out sauerbraten from CVS and tried to get the xcode project up and running. That is, I tried to open various files in the xcode folder, but xcode does actually nothing when I try to open them. I compared those files to the ones which are generated by xcode when I create a SDL+OpenGL App, and there seem to be large differences.
Since I don't really understand xcode projects yet (i.e. what all those files are for, exactly), I ran into trouble when I tried to simply copy files from the sauerbraten/src/xcode dir to the newly created SDL App.
So, my question: is this sauerbraten/src/xcode-dir actually an xcode project, and if so, how can I open it in xcode or import it?
thanks for your time
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#6160: Re: Agh, again, simple question this time however |
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by Toby
on 08/01/2006 23:37, refers to #5994
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To anyone having this linking error:
console.obj : error LNK2001: unresolved external symbol __imp__IsClipboardFormatAvailable@4
console.obj : error LNK2001: unresolved external symbol __imp__OpenClipboard@4
console.obj : error LNK2001: unresolved external symbol __imp__GetClipboardData@4
console.obj : error LNK2001: unresolved external symbol __imp__CloseClipboard@0
main.obj : error LNK2001: unresolved external symbol __imp__MessageBoxA@16
It would appear that \"user32.lib\" is not added as an \"Additional Dependency\" in the VC project file.
You can add from the \"Project\" menu in VC, then select the last menu item \"sauerbraten Properties...\". From the new window, expand the \"Linker\" tree and find the \"Input\" branch. On the right you should now be able to edit the \"Additional Dependencies\". Add \"user32.lib\" to the list, OK the window and it should compile.
This worked for me with Visual C++ 2005 Express Edition. Your milage may vary.
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#6161: Re: xcode project from CVS can't be opened with xcode |
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by ceo2
on 08/01/2006 23:38, refers to #6159
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sorry, forgot some system specs:
Mac OS X 10.4.6, G4
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#6162: Translation and Language packs |
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by faddat
on 08/02/2006 15:05
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I'm wondering how difficult it would be to translate Sauerbratein into Korean. I'm currently living in Korea right now (a nation of fanatical, highly skilled gamers) and I've learned a bit about their gaming ways.... one thing that's almost sure is that non-localized games don't fly.
That said, here's what I want to do. It's more of a "grand design" sort of project, but I'm hopeful......
Make a Linux Game Live CD/DVD with MEPIS or another distro with integrated NVIDIA/ATI drivers on it. Use the Korean packs for that distro. The CD/DVD will have both the windows versions of various F/OSS games and Linux versions. Here are the games that I'm considering:
-Sauerbraten
-Nexuiz
-Tremulous
I'm also curious what other people consider to be the "flagship games" of F/OSS gaming at the moment.
But, just to reiterate.... the core question here is "How tough would it be to translate Sauerbraten to Korean?" I can have a student of mine translate all of the menus and such, and enter it into whatever it needs to be entered into by myself.
Thanks for your help
-Jake
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