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General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826860 views, last view: 12/09/2021 06:29

for questions, announcements etc.

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#6001: Re: Another "Cube runs slow" question

by hygraed on 07/08/2006 04:50, refers to #6000

Direct rendering is not enabled. The "server glx vendor string" is SGI. The "OpenGL renderer string" is Mesa GLX Indirect.

Guess that's 0/3 for me, Anyone know how to fix this? (I'm a Linux noob.)

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#6002: Re: Another "Cube runs slow" question

by rancor on 07/08/2006 05:08, refers to #6001

Sure...
Run aticonfig --initial, and reboot. Also, try reading the documentation that should have been installed somewhere into /usr/share/doc/fglrx* (* probably is -driver, but I can't remember ATM).

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#6003: having problems hosting

by nckomodo on 07/08/2006 18:54

whenever I attempt to start a server it says "your server was not registered because it did not respond to ping"

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#6004: Screenmode???

by FOXit on 07/08/2006 20:52

Hi,
I tried to set a screensize with the -w and -h commands!
It looked like this:
/ -w800
/ -h600

and nothing happened! I restarted the game and the size is standart 1024x768 !??

I want to have a new Screenmode because Sauerbraten has only a framerate of 20 - 30 fps whithout bloom or this effects you can turn on, this stuff is off! My Graphicscard: Nvidia GeForce FX5500!

How to set 800x600 as the standart resolution?

My hardware: PC with 2.5Ghz,512MB Ram, Nvidia GeForce FX5500,80GB Harddisk.

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#6005: Re: Screenmode???

by Passa on 07/09/2006 00:42, refers to #6004

You have to edit the .bat file, not the configuration file. Edit the bat and change it to this:

bin\sauerbraten.exe -w800 -h600 -f %1 %2 %3 %4 %5

Good luck.

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#6006: Re: Screenmode???

by FOXit on 07/09/2006 15:31, refers to #6005

Cool! Thank you! :)

Greetz,
FOXit

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#6007: Sauerbraten report and big forum attention on German IP-TV

by SoiA|lokirulez on 07/09/2006 19:35

Hi folks,

I just wanted to report that the german IP-TV GIGA had a news and a huge forums on the attention about Sauerbraten and the upcoming RPG Eisenstern.

Unfortunately, I don't know whether they showed some ingame scenes on GIGA or not.

http://www.giga.de/tv/gigagamesmaxx/00132942_hmm_lecker_sauerbraten_ego/

Have fun reading and please support http://www.getcubed.de/community :)

Regards,
lokirulez

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#6008: Re: Another "Cube runs slow" question

by hygraed on 07/09/2006 19:58, refers to #6002

Cube runs fine now. Thanks!

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#6009: I wanna contact Aardappel

by Max of S2D [Fr] on 07/09/2006 20:05

I tryed to mail Aardappel but is email is wrong.

How could i contact him now ? O_o

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#6010: GOIM (Gamers Own Instant Messenger) Support

by Goimer on 07/09/2006 20:11

I'm going to send a request to GOIM developers so that they could add Sauerbraten into the compatible game list
(GOIM website: http://goim.sphene.net/)

But they need this information, some of which I dont know:

* Full Name of the Game

well, this one is easy.. Sauerbraten

* URL to the official game homepage

http://sauerbraten.org/

* Name of the executable on windows, optionally also on other platforms. (the real game exe, not some launcher app)

bin\sauerbraten.exe
..what's on other platforms?

* start parameters needed to join a game server

...?

* Windows Registry Information to get path to executable
o Windows Registry Key
o Windows Registry Name
o String which would need to be added to the value of the provided registry key/name to get the exact match for executable

no idea

* Ports
o Default Game Port
o Default Query Port

27865 and 27866 I think?

* Either a game icon 16x16 or the .exe file from which the icon can be extracted (gmail will block .exe files so rename them to .abc)

hum.. maybe a reduced image of the cubic logo would do?

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#6011: Re: Sauerbraten report and big forum attention on German IP-

by Aardappel_ on 07/09/2006 22:20, refers to #6007

does anyone have video for what they showed on tv for this?

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#6012: ..

by goldennugget on 07/09/2006 23:15

and how would you compile cube? would VS be able to compile it wit no errors?

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#6013: Administrating/configuring a dedicated server

by FEL on 07/10/2006 01:34

Beware! First time posting here ...

Firstly, I tried sauer for the first time last night and it seems very promising, and the cube2 engine seems very interesting. So I decided to set up a dedicated server on my linux box.

And a few questions popped up:

- Are really -m/u/n/i/M all the commands available for configuring the server? How do I setup the time/fraglimit, map rotation, maximum clients, and how can i disallow changing of maps and modes?

- I am aware of the mastermode command, but it seems like i would have to be connected to the server as a client at all times to prevent others from becoming the master. is that correct?

- and a general question, i\'d like to run a custom map on my server (not an coop-edited map) can it be downloaded in-game by the clients somehow? is there a repository or similar? Or is telling the clients where to get it the only way?

Thanks in advance,

pie. pie. pie.

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#6014: Re: Administrating/configuring a dedicated server

by pushplay on 07/10/2006 05:46, refers to #6013

The idea of Cube servers is that there's nothing to administrate and players can do what they like. Since servers don't need a copy of the map why not let people play what they decide?

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#6015: masterserver

by Pom on 07/10/2006 12:19

Hi !

I have enable UPnP but I still the masterserver won't reply when i try to update my serverlist !

Help !



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#6016: Re: Administrating/configuring a dedicated server

by Gilt__ on 07/10/2006 14:23, refers to #6014

Yeah, Yeah!!

Servers want to be Free (and I don't just mean as in beer)

I've heard rumors that lobby groups for the evil server admins are trying to backdoor rcon privileges into future releases! This will of course completely erode our rights as players, and goes against everything the Open Server spirit stands for!

If this goes through, you will no longer be able to play the maps you want to play, with the people you want to play them with! You will be at the mercy of fasicst server admins who can kick you without cause! You won't be able to change game modes, or play TRULY FREE AND PUBLIC games again!

As players it is our duty to stand up and be heard! You can help by going to the FOSS website, http://www.freeandopenserversforsauerbraten.com and sign the petition, NOW!

WE WILL NOT BE ADMINISTRATED!!!!

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#6017: masterserver

by Pom on 07/10/2006 16:36

Hi !

I have enable UPnP but I still the masterserver won't reply when i try to update my serverlist !

Help !

(sorry for double post)

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#6018: Re: masterserver

by MeatROme on 07/10/2006 18:30, refers to #6017

Universal Plug&Play has nothing to do with sauerbraten.

Are you playing on the same computer as you used to post?
Since the masterserver update list is transferred just like any other webpage it will work on any computer able to surf the interwebs.

If your servers.cfg (located in the main cube or sauerbraten (cube 2) folder) is empty you could copy this to it (but I cannot guarantee for the validity of IPs over long periods of time or the uptime of any server)

addserver 85.214.56.73
addserver 85.25.52.187
addserver 217.234.74.127
addserver 62.149.14.48
addserver 82.240.106.182
addserver 68.144.13.194
addserver 70.116.9.59
addserver 219.98.38.71
addserver 203.217.70.22

I suspect what you are experiencing isn't a failing response from the master server but more likely failing to communicate with individual sauerbraten servers.
A more detailed description of your problem (e.g. what you see or don't see (if you expect to see something)) would certainly help to help you.

Sauerbraten Network Communication is not implemented via http over tcp on port 80 (like (almost) all surfing).

It is done via ENET and uses udp and tcp.
You need to enable traffic over the respective ports, if you want to host a server a DNAT (or "port forwarding") will be required.

Sauerbraten (Cube 2) uses 28785 and 28786,
Cube uses 28765 and 28766.

If you are using a router you may want to look at http://www.portforward.com.
In case your router isn't among the (as I have heard exhaustive) collection of their database you will need to either contact your vendor, ISP or read the manual that came with it.

It is also highly recommended to read the fine manual that came with Sauerbraten. It is accessible via the README.html in you base sauerbraten folder.


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#6019: Re: Administrating/configuring a dedicated server

by makkE on 07/10/2006 19:02, refers to #6016

Canīt really understand what should be so bad about maprotation/fraglimit and gamemode being set by the server admin.



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#6020: Re: Administrating/configuring a dedicated server

by MeatROme on 07/10/2006 20:53, refers to #6019

Mmmh. I'm all torn this way and that on this subject.

There are pros and cons to control.
I like the open philosophy of the current system pretty much, but I also like to play with settings of stuff I run on my boxes ...

I think there are still some potentially good features (read control knobs) that a master or even a vote could decide on.
Frag- & TimeLimit would be definite firsts there.
The maprotation is handled client side so far - if you don't like it : vote it away, I say.

As to fixing it to a gamemode - I'd be dead against it - why on earth would any admin want to stop ppl. from playing Efficiency matches just because he likes FFA/Duel best?

Ah - don't tell me - because he actually likes the way Microsoft "does it" and wants to force (l)users to see the error of their ways when all they want is to be free to make "the right choice"!?!

SCNR ;-)

I say: more features for the master and even some rcon-style take-over to show them who's boss on this box ... but don't make servers that are in perpetual Instagib Arena (or whatever). Maybe even locked into only allowing a single map to be played.

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