General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826486 views, last view: 12/09/2021 04:24 |
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for questions, announcements etc.
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#5425: Re: Turning in Cube |
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by Passa
on 03/26/2006 09:23, refers to #5424
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well then again, lemme re-phrase, any game before 2002-ish SHOULD have it
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#5426: unskinned maps? |
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by stalefist
on 03/26/2006 18:40
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my brother showed me this game and i thought it was a really interesting game, so i installed it on my own computer. when i start the game i can see the sky textures but everything in the map is one giant color...as if it wasnt rendering the textures but only the..solids? its hard to explain so heres a screenshot. http://stale.nsgrounds.com/cube.jpg
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#5427: OS X Sauerbraten Crashes when hitting Escape |
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by Vexel
on 03/26/2006 19:28
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Hey guys.. I'm having a problem with the latest version of Sauerbraten. I try to enter the menu to select Multiplayer.. but it immediately crashes. Any ideas?
When I'm in the game I notice up the top left that it says it can't load autoexec.cfg.
I'd appreciate any help. :)
Thanks
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#5428: Cube 1on1 instagib Cup 2 on Tuesday, 28th of March |
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by SoiA|lokirulez
on 03/26/2006 21:31
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Hi folks,
I\'m hosting a Cube 1on1 instagib Cup for 16 players tonite.
Begin: 1st round at 1800 CET.
Mappool: aard3, douze, gib, hellsgate, inkedskin, frag
Tournament mode: Single-elimination
Round mode: Best-Of-Three
You can get further infos on http://www.lokirulez.de/cube/cups/duel2/. Please feel free to join #lokirulez on irc.quakenet.org and signup for the cup.
Everyone is invited to join, we got player from all over Europe (maybe Amercia, too? :p).
Thanks for your patience and have fun,
//lokirulez
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#5429: Re: Cube 1on1 instagib Cup 2 on Tuesday, 28th of March |
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by SoiA|lokirulez
on 03/26/2006 21:31, refers to #5428
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Sorry, I missed to edit some sentence.
Hi folks,
I\'m hosting a Cube 1on1 instagib Cup for 8-16 players on Tuesday, 28th of March.
Begin: 1st round at 1800 CET.
Mappool: aard3, douze, gib, hellsgate, inkedskin, frag
Tournament mode: Single-elimination
Round mode: Best-Of-Three
You can get further infos on http://www.lokirulez.de/cube/cups/duel2/. Please feel free to join #lokirulez on irc.quakenet.org and signup for the cup.
Everyone is invited to join, we got player from all over Europe (maybe Amercia, too? :p).
Thanks for your patience and have fun,
//lokirulez
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#5430: Re: unskinned maps? |
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by Passa
on 03/26/2006 21:51, refers to #5426
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stalefist, what drivers and graphics chip are you using? i get the same problem on my laptop's radeon 7000 with the latest omega drivers.
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#5431: Re: unskinned maps? |
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by stalefist
on 03/27/2006 05:00, refers to #5430
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radeon 7000 with catalyst 6.2 i believe
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#5432: Re: unskinned maps? |
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by Passa
on 03/27/2006 06:41, refers to #5431
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it must be a radeon 7000 driver bug then, as the omegas i used were based on the 6.2 catalyst. meh, maybe try older drivers, mine works fine with old hydravision drivers.
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#5433: Mac Sauer report |
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by Esprit
on 03/28/2006 00:34
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Just grabbed the new Sauer version for Mac a few days ago... beautiful! The smeared texture bug from the last release is fixed, and the new lighting/shader thingy makes Sauer look just as pretty as Quake 3 did.
I was surprised there was no discussion on the new physics in the forums here. I'm sure I'm not the only one who's noticed that strafing is now quite slow (realistic maybe, not as much fun perhaps), and more significantly, many previously walkable ramps are not impossible to get up.
Also, I don't know if this is enough information to be helpful, but I am presently getting a repeatable crash trying to join a server that is on map "space" in coopedit mode. Happens right after I select the server from the menus.
Finally, one question on the shader stuff. Are any significant speed-ups for them expected? Some maps are fine with them, but some (the misty old castle, the jungle, and a handful of others) are completely unplayable for me... even at 640x res I get ~ 8 fps. The docs say to pass the -f switch, but I'm not sure how to do that for .app Applications on Mac! open Saurbraten.app -f doesn't work... any mac gurus know? Would be a good addition to the documentation!
Congratulations to the Sauer team on the beautiful new release!
See you all on the other side of my brand-new green-energy-ball lobbing grenade launcher! (increase the damage a tad!)
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#5434: Bad File descripter error? |
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by rfm33428
on 03/28/2006 03:07
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I've just started using linux, giving it a try. After learning how to install and play Cube, I found the game very enjoyable. Well, I just started to have problem(s) playing the game. It end abruptly with 'write /dev/sequencer: bad file descriptor.' Cube has end this way with other MODs too. Anybody familiar with this and able to help? Also, it there anyway to make the game fullscreen?
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#5435: radeon 7000 |
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by rootnis
on 03/28/2006 21:12
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hey, Passa and stalefist try this:
www.ati.com -> Drivers&Software -> (in sidebar) WinXP - RADEON - Previous Drivers & Software -> page 3 -> RADEON Previous... -> and find 8-03
that is latest working. good luck!
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#5436: Re: radeon 7000 |
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by Passa
on 03/28/2006 21:53, refers to #5435
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cool, thanks rootnis
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#5437: .. |
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by Passa
on 03/28/2006 21:54
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hey stalefist, what sort of FPS do you get with that radeon 7000? i think mine is broken, only 20 FPS on douze
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#5438: Re: Mac Sauer report |
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by Aardappel_
on 03/29/2006 02:31, refers to #5433
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physics has been discussed to death, see other threads
crash... I am on holiday in CA at the moment, can't do much... maybe eihrul can have a look.
shaders will be optimized yes, though if you are on a card that supports shader 2 but fundamentally is not really equipped for it (such as 5200 and other low end 5xxx) you definitely want to turn it off for the moment.
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#5439: MP name change |
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by Bushmaster
on 03/29/2006 05:02
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I just downloaded the game and I was wondering how to change my name in multiplayer.
BTW this is probably the most impressive piece of freeware I have ever seen I must give big props to whoever made this whole thing possible.
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#5440: Re: MP name change |
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by dbox
on 03/29/2006 06:33, refers to #5439
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Just type 't' to go into talk mode, and then type:
/name yourname
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#5441: fan art? |
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by Tentus__
on 03/29/2006 18:38
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or something like it. I was playing around in 3D max and made this:
http://ic1.deviantart.com/fs10/i/2006/088/e/3/Sauerbraten_Emblem__Caustics_by_Tentus.png
http://www.deviantart.com/deviation/31058290/ explains some of the backstory better. A very simple but fun render.
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#5442: .. |
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by Tentus__
on 03/29/2006 18:39
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Bleh. Guess I can't directly link to my own deviant art pictures. Figures though.
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#5443: OpenGL Errors, how do I fix? |
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by -FM4k
on 03/30/2006 07:38
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Yea - apparently I have this crazy error when I try to run both cube and sauer saying:
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"WARNING: no vertex_buffer _object extension!
WARNING: no shader support! using fixed function fallback\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"
Now even though I get those errors in the cmd prompt for sauer, it still runs. But theres -no- textures on anything except the sky, the hud, and the bullet/smoke effects. Can someone help me fix this problem?
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#5444: Re: OpenGL Errors, how do I fix? |
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by Passa
on 03/30/2006 07:47, refers to #5443
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video card? drivers?
that information might help slightly!
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