General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826389 views, last view: 12/09/2021 04:16 |
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for questions, announcements etc.
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#5033: Re: new sauerbraten release |
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by Aardappel_
on 11/15/2005 08:36, refers to #5031
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yup. there's not a lot I can do to fix this.
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#5034: Re: Cheating... |
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by Pxtl
on 11/15/2005 16:06, refers to #5030
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Congrats, you're a dick. This isn't some big retail project where there are reams of developers who are paid to fix this thing. Hacking Cube is basically like kicking canes out from under little old ladies - sure, you succeeded in beating someone, but it's not like there's any challenge to it.
And yeah, the opensource version has different netcode.
Health hacking isn't even the end of the abuses you could have. You could probably sniff out the damage-dealing packets and then just kill other players telepathically.
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#5035: .. |
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by makkE
on 11/15/2005 20:29
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Yep, did you really think weŽd go "wow, youŽre cool" ?
Do something constructive with your skills , rather than something destructive...
And thanx a lot for sharing how it works :S gah
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#5036: Re: Cheating... |
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by >driAn<.
on 11/15/2005 22:08, refers to #5025
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Macpunk, did you read the readme that comes with the source? The author explains there that everyone could easily hack cube. Its client-side based and gives a shit about security.
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#5037: Re: new sauerbraten release |
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by _Fanatic
on 11/16/2005 02:35, refers to #5033
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Can you give me some ammo that I can go to them with?
Any technical stuff would be most helpful to throw at NVidia. Might be fun to see how they ignore me. :)
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#5038: Aard - Music |
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by _Fanatic
on 11/16/2005 02:36
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Did you get my email about some of the new tunes for Sauerbraten?
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#5039: Re: new sauerbraten release |
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by Aardappel_
on 11/16/2005 07:11, refers to #5037
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tell them that "opengl fixed function pipeline texture coordinate generation functionality is broken". They can look at sauer for an example, or ask me for more details/help. But I doubt you'll get a response.
I had someone from ATI look at the depth buffer reading bugs they have, but they never fixed them.
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#5040: Re: new sauerbraten release |
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by _Fanatic
on 11/17/2005 03:04, refers to #5039
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They have no links on how to even send feedback or ask a question directly. I'd have to go through Dell.
Sadly, a complete waste of time...
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#5041: Problems with adding a Server |
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by TopGamer
on 11/18/2005 18:35
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Hi,
I want to host Cube on my Server with Windows XP x64 Professional.
I also forwardet the ports which were written in the manual.
It ever reports:
Your Server was not added because it did not response the ping
Bye, i want some fast help.
PS: My Router is an AVM FritzBox Fon Wlan
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#5042: Servers and Online |
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by z3rb
on 11/18/2005 21:56
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How would i setup a server and how would i alow people to join it directly?
Also, wehn i try to connect to multiplayer, it says it's using a diferent Cube Protocall, please help.
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#5043: Compile source code with Dev c++, how ? |
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by manumanu11
on 11/19/2005 13:18
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Hi all, I had download cube engine source code but when I try to compile this on Devcpp, there is an error compilation.
See screenshots :
http://fightersonline.free.fr/cube.JPG
Thanks a lot for speeds reply ! :)
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#5044: Problems Starting Linux Server |
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by Superdreadnought
on 11/20/2005 20:13
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When I tried to start the Linux server he said (I wanna support Cube by opening a public server):
~/bin/Cube/cube> cube_unix
./bin_unix/linux_client: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory
What can I do to fix this problem ?
THX 4 ur help!
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#5045: .. |
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by makkE
on 11/20/2005 20:21
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Install that missing library.
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#5046: Problems Starting Linux Server |
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by Superdreadnought2
on 11/20/2005 21:04
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..
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#5047: Problems Starting Linux Server |
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by Superdreadnought3
on 11/20/2005 21:05
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And where can I get this missin library ?
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#5048: .. |
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by makkE
on 11/20/2005 21:08
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Google it. If youŽre using ubuntu or something else debian like, use your package manager.
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#5049: .. |
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by Superdreadnought3
on 11/20/2005 21:14
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Using SuSE Linux 9.3 (And I'm a little Linux-n00b)
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#5050: Re: .. |
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by >driAn<.
on 11/20/2005 21:44, refers to #5049
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Use yast and search for that libSDL.
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#5051: Server started |
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by Superdreadnought3
on 11/20/2005 21:46
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I've started the server now (just used wrong file to start it), but I'd like to know, how I can keep the server running without having the remote-bash of my vServer opened (when I close it the server shuts down; and i cant have the bash open all the time (my PC's off from time to time))
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#5052: rpg maps |
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by Wolf
on 11/21/2005 01:18
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im having trouble trying the rpg maps. is there anything special i need to do? they load and then the program quits. my pc should be able to handle them so i dont think thats the problem
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