General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826388 views, last view: 12/09/2021 04:16 |
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for questions, announcements etc.
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#4953: Re: CUbe screen resolution |
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by mikshaw
on 10/13/2005 23:22, refers to #4951
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Manuman: I think 800x600 is the default resolution.
You can either start up cube with
"cube_unix -w1024 -h768"
or edit the cube_unix wrapper script and add those options to the "exec" line:
exec ${CUBE_DIR}/bin_unix/${MACHINE_PREFIX}${SYSTEM_PREFIX}client -w1024 -h768 $*
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#4954: Re: Need help, reports fast fps but runs slow |
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by einar
on 10/14/2005 14:51, refers to #4944
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I have exactly the same problem. Did you solve it?
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#4955: how to name your character |
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by Brandon
on 10/14/2005 20:48
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how do you set a name for your character
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#4956: .. |
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by Fer
on 10/15/2005 13:14
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Is there a server (as in something like server.bat) that runs on OS X in the official release of cube that I'm missing? If there isn't I'm guessing it's impossible to compile one from the source, right?
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#4957: compiling on AMD64 |
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by jrr
on 10/15/2005 23:16
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gcc doesn't want to let me stick a 64-bit address in a 32-bit integer, which makes sense:
clientextras.cpp: In function ‘void renderclient(dynent*, bool, char*, bool, float)’:
clientextras.cpp:17: error: cast from ‘dynent*’ to ‘int’ loses precision
clientextras.cpp:21: error: cast from ‘dynent*’ to ‘int’ loses precision
here's line 17:
int basetime = -((int)d&0xFFF);
using "long int" or "long long int" doesn't seem to help. rick in #sauerbraten suggested the following:
int basetime = -(reinterpret_cast<int>(d)&0xFFF);
but i'm still getting the same errors.
any ideas?
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#4958: Re: compiling on AMD64 |
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by Aardappel_
on 10/16/2005 04:09, refers to #4957
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cast using (int)(size_t)
it is no problem that the pointer gets clipped.
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#4959: Does music work with sauerbraten? |
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by TheGreatVirus
on 10/17/2005 08:39
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I can't seem to get music to play with sauerbraten it just crashes. What do I do?
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#4960: Re: Need help, reports fast fps but runs slow |
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by fronten
on 10/17/2005 21:42, refers to #4944
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as it seems many of got this strange behaviour of Cube running with great lag (FPS showing ~25, but really running at, er.., 0.2 fps ^^)
This is a BUG, so what coder has a fix for it?
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#4961: Re: Need help, reports fast fps but runs slow |
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by -Rick-
on 10/17/2005 21:46, refers to #4960
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Do other (3d) games run without lag?
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#4962: En français (SOS) |
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by ericsto
on 10/17/2005 22:32
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Comment configurer son serveur ? Y a t il une bonne âme pour m'expliquer ça en deux trois mots ???
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#4963: I Need A Programmer for TTF! |
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by F M 4 K
on 10/18/2005 05:52
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Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?
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#4964: I Need A Programmer for TTF! |
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by F M 4 K
on 10/18/2005 05:54
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Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?
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#4965: Sauerbraten Music |
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by TheGreatVirus
on 10/18/2005 07:29
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I been looking around and still have yet to find an answer to this. Does teh current build of Sauerbraten support music and if it does how do I enable it?
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#4966: cube is awesome! |
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by An_Ice_Cube
on 10/18/2005 22:34, refers to #4946
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cube is awesome but it looks a lot like Quake 3.....either way it's awesome!!!
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#4967: Where are the ppc binaries? |
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by Derek
on 10/23/2005 10:02
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Hello,I was just wondering where the newer ppc linux binaries are(or if they exist).The only one I could find is from 2004.Is there a more recent one?I would really like to play online.
Thanks,
Derek
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#4968: Skins |
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by Hyperslug
on 10/23/2005 13:09
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is there any way to choose a different player skin for multiplayer in cube, its pretty anoying that everyone looks the same
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#4969: Re: Skins |
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by tentus
on 10/23/2005 15:46, refers to #4968
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nope, not in cube. check out wasda's EDM mod.
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#4970: nvidia 81.85 drivers |
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by kurtis84
on 10/24/2005 02:31
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Anyone here running these drivers? I just tried them today, and get some odd texture stretching in sauerbraten. I backed up to the 78.01 version, and it's ok. I'm running a gf6800 ultra.
If anyone tries these drivers, and wants to play sauerbraten, I recommend keeping a copy of the older drivers handy :/
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#4971: A lot of lag. |
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by Spartan4554
on 10/26/2005 00:18
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I just downloaded the game, and it starts up and everything, but it runs very, very slowy, how do I speed it up?
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#4972: Re: A lot of lag. |
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by -Rick-
on 10/26/2005 20:16, refers to #4971
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You could check if;
- Other (Open GL) games run fine
- You have the latest video drivers
- 3d accel works
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