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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826388 views, last view: 12/09/2021 04:16

for questions, announcements etc.

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#4953: Re: CUbe screen resolution

by mikshaw on 10/13/2005 23:22, refers to #4951

Manuman: I think 800x600 is the default resolution.
You can either start up cube with
"cube_unix -w1024 -h768"

or edit the cube_unix wrapper script and add those options to the "exec" line:
exec ${CUBE_DIR}/bin_unix/${MACHINE_PREFIX}${SYSTEM_PREFIX}client -w1024 -h768 $*

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#4954: Re: Need help, reports fast fps but runs slow

by einar on 10/14/2005 14:51, refers to #4944

I have exactly the same problem. Did you solve it?

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#4955: how to name your character

by Brandon on 10/14/2005 20:48

how do you set a name for your character

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#4956: ..

by Fer on 10/15/2005 13:14

Is there a server (as in something like server.bat) that runs on OS X in the official release of cube that I'm missing? If there isn't I'm guessing it's impossible to compile one from the source, right?

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#4957: compiling on AMD64

by jrr on 10/15/2005 23:16

gcc doesn't want to let me stick a 64-bit address in a 32-bit integer, which makes sense:

clientextras.cpp: In function ‘void renderclient(dynent*, bool, char*, bool, float)’:
clientextras.cpp:17: error: cast from ‘dynent*’ to ‘int’ loses precision
clientextras.cpp:21: error: cast from ‘dynent*’ to ‘int’ loses precision

here's line 17:
int basetime = -((int)d&0xFFF);

using "long int" or "long long int" doesn't seem to help. rick in #sauerbraten suggested the following:

int basetime = -(reinterpret_cast<int>(d)&0xFFF);

but i'm still getting the same errors.

any ideas?

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#4958: Re: compiling on AMD64

by Aardappel_ on 10/16/2005 04:09, refers to #4957

cast using (int)(size_t)
it is no problem that the pointer gets clipped.

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#4959: Does music work with sauerbraten?

by TheGreatVirus on 10/17/2005 08:39

I can't seem to get music to play with sauerbraten it just crashes. What do I do?

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#4960: Re: Need help, reports fast fps but runs slow

by fronten on 10/17/2005 21:42, refers to #4944

as it seems many of got this strange behaviour of Cube running with great lag (FPS showing ~25, but really running at, er.., 0.2 fps ^^)

This is a BUG, so what coder has a fix for it?

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#4961: Re: Need help, reports fast fps but runs slow

by -Rick- on 10/17/2005 21:46, refers to #4960

Do other (3d) games run without lag?

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#4962: En français (SOS)

by ericsto on 10/17/2005 22:32

Comment configurer son serveur ? Y a t il une bonne âme pour m'expliquer ça en deux trois mots ???

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#4963: I Need A Programmer for TTF!

by F M 4 K on 10/18/2005 05:52

Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?

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#4964: I Need A Programmer for TTF!

by F M 4 K on 10/18/2005 05:54

Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?

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#4965: Sauerbraten Music

by TheGreatVirus on 10/18/2005 07:29

I been looking around and still have yet to find an answer to this. Does teh current build of Sauerbraten support music and if it does how do I enable it?

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#4966: cube is awesome!

by An_Ice_Cube on 10/18/2005 22:34, refers to #4946

cube is awesome but it looks a lot like Quake 3.....either way it's awesome!!!

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#4967: Where are the ppc binaries?

by Derek on 10/23/2005 10:02

Hello,I was just wondering where the newer ppc linux binaries are(or if they exist).The only one I could find is from 2004.Is there a more recent one?I would really like to play online.
Thanks,
Derek

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#4968: Skins

by Hyperslug on 10/23/2005 13:09

is there any way to choose a different player skin for multiplayer in cube, its pretty anoying that everyone looks the same

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#4969: Re: Skins

by tentus on 10/23/2005 15:46, refers to #4968

nope, not in cube. check out wasda's EDM mod.

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#4970: nvidia 81.85 drivers

by kurtis84 on 10/24/2005 02:31

Anyone here running these drivers? I just tried them today, and get some odd texture stretching in sauerbraten. I backed up to the 78.01 version, and it's ok. I'm running a gf6800 ultra.

If anyone tries these drivers, and wants to play sauerbraten, I recommend keeping a copy of the older drivers handy :/

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#4971: A lot of lag.

by Spartan4554 on 10/26/2005 00:18

I just downloaded the game, and it starts up and everything, but it runs very, very slowy, how do I speed it up?

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#4972: Re: A lot of lag.

by -Rick- on 10/26/2005 20:16, refers to #4971

You could check if;
- Other (Open GL) games run fine
- You have the latest video drivers
- 3d accel works

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