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by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826830 views, last view: 12/09/2021 06:28 |
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for questions, announcements etc.
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#4948: How many polys can Cube take? |
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by Devron6
on 10/08/2005 16:59
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I have made a model for the game because I am doing a mod and the character is 1320 i see him fine but when i kill him the game crashes, is it to much polys for the game to handle?
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#4949: perlin combiners... |
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by Aardappel_
on 10/09/2005 08:21
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some people may enjoy this: http://strlen.com/perlincombiners/
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#4950: .. |
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by Fer
on 10/10/2005 18:22
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Is there any way of hosting Sauerbraten or cube on OS X? I can find Windows and loads of different Unix things to run, but nothing I can get to run on OS X
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#4951: CUbe screen resolution |
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by Manuman
on 10/13/2005 10:28
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Hi everybody,
I wonder how I can change my screen resolution with the lastest Cube's release.
I'm under debian Sarge stable and I can't play Cube in 1024x768 resolution cause I didn't find the place where to fix screen resolution in any of the config files.
My actual screen resolution is 1024x768 but while playing Cube I keep falling back to 800x600 ?
Can anybody help me ?
Thanks
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#4952: compiling with VC++ 6.0 ? |
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by atarax
on 10/13/2005 16:39
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i took an old source file (cube_2002_10_20.zip)from sourceforge, put all includes and lib files in my VC++ folder, but i can't compile it correctly (unresolved externals errors)and don't understand why.
There is some other needed files ?
have i made a mistake ?
Thx
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#4953: Re: CUbe screen resolution |
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by mikshaw
on 10/13/2005 23:22, refers to #4951
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Manuman: I think 800x600 is the default resolution.
You can either start up cube with
"cube_unix -w1024 -h768"
or edit the cube_unix wrapper script and add those options to the "exec" line:
exec ${CUBE_DIR}/bin_unix/${MACHINE_PREFIX}${SYSTEM_PREFIX}client -w1024 -h768 $*
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#4954: Re: Need help, reports fast fps but runs slow |
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by einar
on 10/14/2005 14:51, refers to #4944
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I have exactly the same problem. Did you solve it?
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#4955: how to name your character |
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by Brandon
on 10/14/2005 20:48
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how do you set a name for your character
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#4956: .. |
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by Fer
on 10/15/2005 13:14
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Is there a server (as in something like server.bat) that runs on OS X in the official release of cube that I'm missing? If there isn't I'm guessing it's impossible to compile one from the source, right?
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#4957: compiling on AMD64 |
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by jrr
on 10/15/2005 23:16
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gcc doesn't want to let me stick a 64-bit address in a 32-bit integer, which makes sense:
clientextras.cpp: In function ‘void renderclient(dynent*, bool, char*, bool, float)’:
clientextras.cpp:17: error: cast from ‘dynent*’ to ‘int’ loses precision
clientextras.cpp:21: error: cast from ‘dynent*’ to ‘int’ loses precision
here's line 17:
int basetime = -((int)d&0xFFF);
using "long int" or "long long int" doesn't seem to help. rick in #sauerbraten suggested the following:
int basetime = -(reinterpret_cast<int>(d)&0xFFF);
but i'm still getting the same errors.
any ideas?
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#4958: Re: compiling on AMD64 |
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by Aardappel_
on 10/16/2005 04:09, refers to #4957
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cast using (int)(size_t)
it is no problem that the pointer gets clipped.
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#4959: Does music work with sauerbraten? |
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by TheGreatVirus
on 10/17/2005 08:39
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I can't seem to get music to play with sauerbraten it just crashes. What do I do?
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#4960: Re: Need help, reports fast fps but runs slow |
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by fronten
on 10/17/2005 21:42, refers to #4944
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as it seems many of got this strange behaviour of Cube running with great lag (FPS showing ~25, but really running at, er.., 0.2 fps ^^)
This is a BUG, so what coder has a fix for it?
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#4961: Re: Need help, reports fast fps but runs slow |
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by -Rick-
on 10/17/2005 21:46, refers to #4960
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Do other (3d) games run without lag?
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#4962: En français (SOS) |
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by ericsto
on 10/17/2005 22:32
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Comment configurer son serveur ? Y a t il une bonne âme pour m'expliquer ça en deux trois mots ???
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#4963: I Need A Programmer for TTF! |
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by F M 4 K
on 10/18/2005 05:52
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Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?
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#4964: I Need A Programmer for TTF! |
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by F M 4 K
on 10/18/2005 05:54
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Ahoi - Me and Tech from ETF (Enemy Territory Fortress) are making a stand-alone fortress mod for Sauer and I need a programmer to help me add a few basic functions to the engine (mostly with PNG transparency and animation) - the rest I can handle. Anyone will to help?
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#4965: Sauerbraten Music |
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by TheGreatVirus
on 10/18/2005 07:29
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I been looking around and still have yet to find an answer to this. Does teh current build of Sauerbraten support music and if it does how do I enable it?
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#4966: cube is awesome! |
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by An_Ice_Cube
on 10/18/2005 22:34, refers to #4946
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cube is awesome but it looks a lot like Quake 3.....either way it's awesome!!!
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#4967: Where are the ppc binaries? |
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by Derek
on 10/23/2005 10:02
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Hello,I was just wondering where the newer ppc linux binaries are(or if they exist).The only one I could find is from 2004.Is there a more recent one?I would really like to play online.
Thanks,
Derek
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