General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826100 views, last view: 12/09/2021 02:38 |
 |
|
for questions, announcements etc.
|
 |
|

Board Index

|
 |
#4699: .. |
|
by creep
on 07/26/2005 18:31
|
 |
|
-is there any way u can change ur controls?
-how do u chat in the game
reply to this message
|
 |
#4700: 1994 |
|
by wolfman
on 07/27/2005 18:36
|
 |
|
..
reply to this message
|
 |
#4701: Re: 1994 |
|
by Pxtl
on 07/27/2005 21:51, refers to #4700
|
 |
|
If you're referring to September, I think that was '93. Otherwise I have no clue what you're talking about.
reply to this message
|
 |
#4702: Would it be possible... |
|
by Cesarf
on 07/28/2005 08:31
|
 |
|
Would it be possible to emulate this game on a PC... I mean, COME ON it looks better than UT2004 (not jokin or being sarcastic)
reply to this message
|
 |
#4703: How to release a mod? |
|
by Saketh
on 07/28/2005 17:09
|
 |
|
What is the proper way to release a mod for cube? Do you just give all the source code to sauerbraten, modified? Is it like quake where you can only run one mod at a time? I'm modifying the source code to sauerbraten right now, but I am unsure as to how to package it - in source form, or in some other form?
reply to this message
|
 |
#4704: Re: How to release a mod? |
|
by pushplay
on 07/29/2005 02:29, refers to #4703
|
 |
|
Just build an executable and send it to people. It's pretty early to be seriously modding the source though.
reply to this message
|
 |
#4705: Two cube serves on one machine?? |
|
by mc
on 07/30/2005 14:04
|
 |
|
Is it possible to run two cube servers on one machine,and if yes.How?
reply to this message
|
 |
#4706: Re: Two cube serves on one machine?? |
|
by mc
on 07/30/2005 14:28
|
 |
|
my you explain that closer for me?
reply to this message
|
 |
#4707: sorry im too stupid |
|
by mc_
on 07/30/2005 21:19
|
 |
|
sorry but i do not understand,shall i start ./linux_server twice? if i do so I get the error \\\\\\\"servererror: could not create server info socket\\\\\\\"
reply to this message
|
 |
#4708: Re: sorry im too stupid |
|
by pushplay
on 07/31/2005 00:08, refers to #4707
|
 |
|
Because the server port is currently fixed I don't think you can run two servers on the same box.
reply to this message
|
 |
#4709: sauerbraten |
|
by mc
on 07/31/2005 11:43
|
 |
|
uses sauerbraten another port?
reply to this message
|
 |
#4710: Windowed Mode |
|
by MasterShake
on 08/01/2005 02:30
|
 |
|
how do you get Cube in a windowed mode I read the read me and saw it was possible but I was having trouble doing what it said.
reply to this message
|
 |
#4711: .. |
|
by CC_machine2
on 08/01/2005 17:39
|
 |
|
why wont it work? what happens?
reply to this message
|
 |
#4712: Yeti3D - Derek Evans |
|
by DARKHALO2K
on 08/01/2005 21:35
|
 |
|
Hiya! If anybody has contact information for Derek Evans, author of Yeti3D (a deriative of CUBE) and could email it to me at nala_creations@hotmail.com then i'd be greatful.
Also, does anybody know if he has a new website (theteahouse has been down for quite a while now), and where I could download the ngage port of his engine? Again, if anybody has that information then i'd be greatful if you could e-mail it straight to me.
Thanks everyone.
reply to this message
|
 |
#4713: Re: Yeti3D - Derek Evans |
|
by pushplay
on 08/02/2005 05:25, refers to #4712
|
 |
|
Yeah, it was kinda weird. Everyone was pretty hopeful about it and it looked like all the groundwork was laid. Then he disappeared off the face of the earth.
reply to this message
|
 |
#4714: Re: Windowed Mode |
|
by kernowyon
on 08/02/2005 16:45, refers to #4710
|
 |
|
Windows or Linux?
In Linux, its a simple case of-
In a terminal, cd to where you installed Cube (e.g cd /home/yourname/cube)<press enter>
Then, type in ./cube_unix -w1024 -h768 -t
<press enter>
The -w and -h is the resolution you want to run at if you dont like the default. The -t runs in Windowed mode.
In Windows, I assume you would do it something like -
Start menu, run
Then in the run box
C:\Path to cube\cube.bat -w1024 -h768 -t
And press enter - but I dont use Windows, so you may need to check that.
Alternatively, you could add -t to the cube.bat file in the Cube folder by opening it with a editor such as notepad?
reply to this message
|
 |
#4715: universal servers? |
|
by CC_machine2
on 08/02/2005 16:59
|
 |
|
ive had an idea about cube servers:
why not make a server not only be able to run different modes, but also run with different mods? (without having to change the source?) just fix it so that each server can only play with people that have the same version of cube.
(i.e. when someone enters an empty server that server is set to that mod/version and after that people who don't have the same mod/version are denied access by the server)
also put the mod/version on the master server page so people know which server they can use and which cannot
this would be very useful with mods or when people want to use older versions of cube
reply to this message
|
 |
#4716: Re: Windowed Mode |
|
by TimHortons
on 08/02/2005 21:01, refers to #4710
|
 |
|
second alternative :)
In Main.cpp file, you can see this lines :
int fs = SDL_FULLSCREEN;
(...)
if(SDL_SetVideoMode(scr_w, scr_h, 0, SDL_OPENGL|fs)==NULL) fatal("Unable to create OpenGL screen");
Change 'fs' value by SDL_RESIZABLE.
By this way, you have a window and note a fullscreen, but it's not really fun!
++
reply to this message
|
 |
#4717: Compile help |
|
by TimHortons
on 08/03/2005 17:48
|
 |
|
Hi all,
When i try to compile pcube source, i have many lines who advert me some problems with functions for read and write maps. I work on Win32 system and i use Mingw. It's annoying because i can compile Cube source code without problems. I don't understand where is bug :
savegamedemo.o (.text+0x483)savegamedemo.cpp : undefined reference to '_imp_gzwrite'
(...)
worldio.o (.text+0xb26) worldio.cpp : undefined reference to '_imp_gzwrite'
(...)
Somebody know where is problem? Thx ++
reply to this message
|
 |
#4718: Re: Compile help |
|
by TimHortons
on 08/03/2005 18:05, refers to #4717
|
 |
|
Sorry,
Just include zlib.h
(if i got a second brain ...)
reply to this message
|
 |
 |
|

Board Index

|
 |