General Thread |
by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826504 views, last view: 12/09/2021 04:24 |
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for questions, announcements etc.
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#3711: bind |
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by nieb
on 12/07/2004 18:14
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is there a way to bind a key to modify a value on the closest entity?
for example, have the "P" key do +1 to the first value on a...
light 16 200
...to make it...
light 17 200
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#3712: .. |
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by makkE
on 12/07/2004 19:37
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yes there is: I use these binds:
bind kp7 "entproperty 0 1"
bind kp4 "entproperty 0 -1"
bind kp8 "entproperty 1 1"
bind kp5 "entproperty 1 -1"
bind kp9 "entproperty 2 1"
bind kp6 "entproperty 2 -1"
bind kp_minus "entproperty 3 1"
bind kp_plus "entproperty 3 -1"
I bound the upper walls texture change to something else..
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#3713: Re: .. |
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by staffy2000
on 12/07/2004 23:13, refers to #3709
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the listen server is easy to set up in windows just put:
bin\cube.exe -l -w1024 -h768 %1 %2 %3 %4 %5
in the server.bat file.
then find out your ip address. Give it to the other person. Run the server.bat file. Then get them to type ~connect yourip when they get into cube.
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#3714: .. |
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by staffy2000
on 12/08/2004 11:11
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both catalyst and omega (based on catalyst) 4.12 beta have been out for a day or 2.
I tried the 4.12 beta drivers and they fixed it.
btw do the dodgy pixels on this rifle have something to do with the Z thingy.
http://www.users.bigpond.com/nathanlyle/04.jpg
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#3715: .. |
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by makkE
on 12/08/2004 14:01
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staffy, yes thatīs some planes fighting there, that should usually not appear, at least not at that short distance.. weird..
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#3716: Weird lighting/textures on S3 Savage/IX (Linux) |
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by mato
on 12/08/2004 14:13
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Hi,
I'm trying to run the engine on a S3 Savage/IX with 8MB RAM (I know, I know), using XFree86 4.3.0 and the latest DRI. As can be seen in this screenshot: http://www.kotelna.sk/mato/tmp/screenshot_30285.png
the lighting/textures are somewhat "broken".
Any idea what needs to be done to make this work? Is the savage card too "old"?
Other info: running at 640x480, 16bpp.
Thanks
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#3717: Re: Weird lighting/textures on S3 Savage/IX (Linux) |
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by El_waffle_negro (jcdpc)
on 12/08/2004 15:04, refers to #3716
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That looks neat, i might go buy a savage card just to get that effect.
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#3718: Re: Weird lighting/textures on S3 Savage/IX (Linux) |
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by dcp
on 12/08/2004 16:05, refers to #3716
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you should:
1. not fix it but take lots of screenshots
2. put them on a website... maybe sorted by levelnames or something...
3. tell us the url here and let us participate on this extraordinary visual experience!
:-)
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#3719: .. |
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by makkE
on 12/08/2004 17:10
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Well it probably is too old, maybe itīs a driver issue as well, do you have the most recent drivers?
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#3720: .. |
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by hampus
on 12/08/2004 17:19
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is the forum open source?
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#3721: Re: Weird lighting/textures on S3 Savage/IX (Linux) |
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by nieb
on 12/08/2004 17:19, refers to #3716
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that looks cool :)
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#3722: Multiplayer Maps |
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by sYk0
on 12/08/2004 20:49
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I was looking at the cube screenshots on the webpage today and some of them look like some really good deathmatch maps.. Can someone please give me a list of the best deathmatch maps and where to get them?
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#3723: Texture problems |
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by NITRO!
on 12/08/2004 22:35
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My problem is almost the same as the problem with the savage card, but everything is black. I can't see anything but the sky and particles. I got a Radeon 9600XT and the latest official non-beta drivers (4.11). I tried to set the resolution down or set colordepth to 16Bit, I tried to disable AA and AF or to disable dynamic lights... I tried almost everything. Can you help me?
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#3724: Re: Texture problems |
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by NITRO!
on 12/08/2004 22:41, refers to #3723
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Oh, I'm very sorry. I see now that this question was already posted :))
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#3725: Re: Multiplayer Maps |
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by makkE
on 12/09/2004 01:21, refers to #3722
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syko: all the maps you can see on the screenshots are included in cube...
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#3726: Re: .. |
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by mato
on 12/09/2004 03:25, refers to #3719
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makkE: As latest as I can get (20041124) without having to compile all the drivers from source. I think the problem may be related to lighting, Cube complains about not being able to use the 'overbright' model. Is there any way to turn lighting off completely?
Will send a message to the driver developers to see if they can look into it (if it's a driver problem)
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#3727: .. |
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by Drakker_
on 12/09/2004 03:44
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Looks like ATI borked its drivers ... again!
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#3728: Re: Texture problems |
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by mitaman at other
on 12/09/2004 12:52, refers to #3723
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I also have a Radeon 9600XT using newest drivers but I have no problem. I run on WinXP and 32bit color depth. Perhaps set your video properties to it's defaults and game resolution to the same as desktop settings. Hope this helps.
MitaMAN
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#3729: .. |
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by >driAn<.
on 12/09/2004 13:16
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Gamestar 'linux for gamers' special edition is released.... yeah, and it includes Cube !
Check:
http://www.gamestar.de/magazin/sonderhefte/linux/2004/index.html
and here the index, look at the right side on the bottom:
http://www.gamestar.de/magazin/sonderhefte/linux/2004/inhalt.pdf
yay! ;)
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#3730: - |
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by NITRO!
on 12/09/2004 14:57
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hehe I found this awesome game as I browsed gamestar.de ;D
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