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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826136 views, last view: 12/09/2021 02:40

for questions, announcements etc.

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#3691: Permanent server and security

by chandrabila on 11/29/2004 13:49

Hello World,

I am located in france and I discovered Cube the last week and I appreciated very much !

I would like to set up a permanent Linux server, but, before to do that, there are 1 or 2 things I would like to know :

- are there security issues to set up a server (network vulnerabilities) ?

- how to have a server up to date with all existing maps ? Is there a specific procedure or must I download and install maps manually ?

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#3692: Re: Permanent server and security

by J-C-D-P-C on 11/29/2004 16:09, refers to #3691

you have to do it manually, nut maps that arent included probably wont get much play, so i wouldnt bother.

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#3693: Re: Permanent server and security

by pushplay on 11/30/2004 00:00, refers to #3691

1. There are no vulnerabilities.

2. Servers don't need copies of maps or other media, it's not like running a quake server.

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#3694: console

by FredL2 on 12/01/2004 21:57

Hi! just a quick question (i might sound like a lamer, but that's far from reality)
How to bring up the console? i found no section in the readme html provided that covers this.

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#3695: ..

by >driAn<. on 12/01/2004 22:19

Press ° or just T. Use the following syntax: /commandname

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#3696: newton physics

by jamez on 12/05/2004 09:54

has anybody already incorporated a free physics engine like newton with cube?

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#3697: how do I get in?

by bewniepal on 12/05/2004 21:55

..

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#3698: Re: newton physics

by D.plomat on 12/06/2004 20:18, refers to #3696

none that i know of. That's very unprobable as Cube physics were tweaked to "feel good" instead of "being realistic"... since you play Cube you'll find running and jumping in real life boring ;)

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#3699: Well, in some places

by Pxtl on 12/06/2004 20:24

physics can do both. Serious Sam's shotgun was spectacular for this - there's nothing like shooting a monster from point blank range with the double shotgun and knocking him 20 feet away. A little physics can add a lot of fun. Still, Cube's netcode could proclude physics anyways - physics effects on other objects would be confusing.

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#3700: Everythink is Black

by Reznor on 12/06/2004 22:40

Hi,

I love cube and played it for a long time on linux. Now, I'm sitting in Front of WinXP with ATI Radeon 9600 and latest drivers, but everythink (instead of the sky) is black. Anybody knows how to fix?

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#3701: Re: Everythink is Black

by A.T.O.M. on 12/07/2004 00:13, refers to #3700

ran into the same problem with the "forceware" drivers (may have the name wrong). i don't know about the ATI drivers, but i would guess they should work fine. myself, i use the Omega drivers (http://www.omegadrivers.net/).

i quickly changed a few settings with the FW drivers to try and solve the problem, but had no luck. going back to the Omega's solved it however. i think i also recall a number of Linux peeps having this same problem. they may be able to help as well (most here are Linux i'm guessing).

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#3702: Re: Everythink is Black

by staffy2000 on 12/07/2004 00:18, refers to #3700

wait for the 4.12 or 4.13 drivers or get the 4.9 or maybe the version 4.9 beta drivers (for doom 3...they should work).


ATI must hate sdl or something

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#3703: ..

by A.T.O.M. on 12/07/2004 02:39

both catalyst and omega (based on catalyst) 4.12 beta have been out for a day or 2.

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#3704: Re: ..

by staffy2000 on 12/07/2004 04:18, refers to #3703

do they work?

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#3705: ..

by staffy2000 on 12/07/2004 04:21

aard when you run a listen server you can go into edit mode.

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#3706: ..

by staffy2000 on 12/07/2004 04:22

...while you are playing against someone.

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#3707: Re: ..

by Aardappel_ on 12/07/2004 10:21, refers to #3706

yeah I can imagine you can. Didn't know anyone ever used listen mode. I should remove it, it serves no real purpose.

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#3708: ..

by hampus on 12/07/2004 15:14

listen mode?
what is that?

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#3709: ..

by makkE on 12/07/2004 15:21

A non-dedicated server waiting for clients..
We tried that when we first tried a 2-player lan here, never worked for us...

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#3710: Re: ..

by Pxtl on 12/07/2004 16:03, refers to #3709

I take it the alternative is to run a dedicated server and a client on the same box, then connect to localhost?

Oh, and I always though that -l stood for LAN, not listen, as its most likely use would be in a LAN party.

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