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by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8825851 views, last view: 12/09/2021 01:16 |
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for questions, announcements etc.
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#3572: .. |
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by Drakker_
on 11/07/2004 23:09
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You could also check the config file of egysp1 to see how I did it with custom messages. This is an incomplete version of the level that was not supposed to be in Cube 2004, but the secrets counter is working.
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#3573: .. |
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by Drakker_
on 11/07/2004 23:16
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Ooops, sorry for the uselessly late reply, I didnt realise I was reading so far back... man I need to keep up more often with this thread. ;)
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#3574: help again!!!!!!!!!!!!!!1 |
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by Big Dazz
on 11/08/2004 08:11
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ive rolled back my drivers but the game is still running at 9 fps!!!!!!!! please help me!!!!!!!!!
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#3575: Re: help again!!!!!!!!!!!!!!1 |
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by staffy2000
on 11/08/2004 09:53, refers to #3574
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hmmm. right click cube.bat. click edit. change 1024 to 640 and 768 to 480 and then save it.
then run cube.bat.
This should solve your problem. if you are not running a geforce or radeon card ctrl + alt + delete before you run it and get rid of anything that doesn't look important: antivirus, firewall etc.
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#3576: Re: help again!!!!!!!!!!!!!!1 |
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by mitaman at other
on 11/08/2004 12:53, refers to #3574
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Hello, you could try setting your desktop color depth to 16 bit if it's currently set at 32 bit. Also check your video card properties and turn off any "forced" filtering (anti-alias, ansiotropic). I have found that making these changes greatly increase frame rates.
MitaMAN
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#3577: Re: Cube server - server waiting for response |
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by D.plomat
on 11/08/2004 15:39, refers to #3570
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You need to open the UDP ports 28765 and 28766 on it so that both players from internet and the masterserver can connect. They're probably closed by default for the external interface.
# iptables -I INPUT -p udp -i ppp0 --dport 28765 -j ACCEPT
# iptables -I INPUT -p udp -i ppp0 --dport 28766 -j ACCEPT
and then some utilities to save the rules (i don't know Slackware, generally it's /etc/init.d/iptables save)
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#3578: .. |
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by makkE
on 11/08/2004 15:42
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Yes, all that FSAA and Anisotrophic Filtering, is really totally unneccesary... My FPS drop from 100 to 25 when I max all that eyecandy...
Maybe try to rollback drivers even more? Afaik Cube has problems with the latest two detonators , at least on my machine...
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#3579: This Game ROKZ ! |
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by John Phoenix
on 11/08/2004 16:04
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Hi,
I Love this game!! Thanks to the dev staff and it's Creator! This is THE most powerful 3d game engine for it's size I have ever seen! I can't belive it has so many 'maps' for only 25 megabyte download! I am a download freak with my new dsl and this open source game Is the Best I've come across! I look forward to the next updates to this game. Btw, runs like a dream on my system:
1.80 ghz celeron 768 mb of Ram, 128 MB Nvidia Gforce 5500FX video card.
Thank You Sooo Much for making this Gem!
John Phoenix
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#3580: Scripting |
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by miono
on 11/08/2004 23:08
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Okay, so I have a small problem.
I wan't a command to activate when I press my right mousebutton.
That's not very hard, but here comes the tough part.
I want another command to be executed when I release the button, How can I do that?
//makkan
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#3581: Re: Scripting |
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by pushplay
on 11/09/2004 01:47, refers to #3580
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eg:
bind MOUSE2 "alias oldfov $fov; fov 50; sensitivity (- $sensitivity 1); onrelease [fov $oldfov; sensitivity (+ $sensitivity 1)]";
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#3582: Help yet again!!!!!!!!!! |
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by Big Dazz
on 11/09/2004 06:44
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i have done everything everyone has said above and the game is still running at 9 FPS. this is my last hope!!!!!!!!
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#3583: Aard i HAVE to ask you this |
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by jean pierre
on 11/09/2004 17:16
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When will be the first playable/stable version or SauerBraten be released i cant wait for a stable/playable version its so cool so can you reply me please.
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#3584: Oh and another Question. |
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by jean pierre
on 11/09/2004 17:27
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What type of music/sound it can support
can it support .wma or just .mid?
If it can support .wma that is nice too and can it support .mp3 also?
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#3585: .. |
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by CK|Davros
on 11/09/2004 17:34
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well like cube i assume ogg, ogg is the best :-) wma is lame.
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#3586: Re: Aard i HAVE to ask you this |
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by Aardappel_
on 11/10/2004 02:12, refers to #3583
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"when its done".
really, I don't have a clue.
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#3587: Re: Graphic problems with Radeon 8500 |
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by KenDeel
on 11/10/2004 03:00, refers to #3568
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I have an All-in-wonder pro 8500, and there is no problem. But... It has 128 megs of ram. Same CPU as yours but using winXP, not 98SE. ( though another computer does have 98 w/ radeon 7500...)
All I would think is the drivers (older?) or the settings. One time I had to manually enable openGL, and also had to move the directX hardware accelerator slider to "full" to fix another issue.
Had no trouble with Saur or cube though.
There has been some issues with 'other' progs not running right on XP, yet runs good on 98, and vise versa. So the OS can be a difference. Odds are not in your case.
Hope this helps
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#3588: How do i set reverse mouse mode? |
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by Feiteira
on 11/10/2004 13:01
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How do i set reverse mouse mode?
Thanks in advance.
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#3589: Cube online zoggen |
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by Mr. Man
on 11/10/2004 17:24
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hi,
one question:
how xcan I tell the cube-software that it should use our (proxy-) server standing in our cellar to be connected with the internet. or is it impossible? i\'m searching the whole web for moths to solve my problem but without success :-(. please help me!!!!!
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#3590: Re: How do i set reverse mouse mode? |
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by makkE
on 11/10/2004 21:03, refers to #3588
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/invmouse 1
read the readme.html document in your /cube folder.
Itīs even commented in your autoexec.bat
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#3591: rocket launcher |
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by andjost
on 11/11/2004 03:25
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First I want to say that I have the latest version of Cube (I think) 2004-5-22. I am running it in Linux. No matter where I aim the rocket launcher it blows up in my face. Does anyone know how to fix this or what could cause it?
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