home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826984 views, last view: 12/09/2021 06:39

for questions, announcements etc.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#2965: Re: Router ports

by Gezunthait on 05/31/2004 15:03, refers to #2964

what do you mean?

reply to this message

#2966: serious sam 2

by staffy02 on 05/31/2004 15:21

serious sam 2 has a real time map editor like cube. do you think croteam stole the idea? :)

reply to this message

#2967: Floors

by Dave on 05/31/2004 17:45

i realy wanna no how to create a second floor without usin that annoyin bridge. plus how do u stick pictures on walls?

reply to this message

#2968: Re: Floors

by Thalion on 05/31/2004 18:50, refers to #2967

> i realy wanna no how to create a second floor without usin that annoyin bridge

You can't.

> plus how do u stick pictures on walls?

Make a texture, put it on the wall =)

reply to this message

#2969: Custom Models?

by trevize on 05/31/2004 22:04

First of all this engine is great! I really like it!

I am really interested in using custom player models. I am planning to skin and animate some of my characters and i don't know what else do i need to get them in game.

thanks.

reply to this message

#2970: VC++

by Geckoo on 05/31/2004 23:22

Je crois qu'il doit y avoir quelques français dans le secteur. Salutations à tous...
Je suis très impressionné par ce moteur et la facilité de lecture du code. le problm pour moi, c'est que sous VC++ 6, nous ne disposons pas de fichiers de projet traditionnels. Je suis particulièrement attaché à ce compilateur. Néanmoins, je pense que je ne suis pas seul et que quelqu'un a déjà composé les susdits fichiers -
Si quelqu'un peut penser à moi Merci ++

PS : je ne suis pas contre un projet commun (avis aux amateurs)

reply to this message

#2971: Re: VC++

by Aardappel on 05/31/2004 23:29, refers to #2970

le fichier de project est pour VC++ 7, pas 6.

reply to this message

#2972: Re: serious sam 2

by Aardappel on 05/31/2004 23:31, refers to #2966

the serious sam editor is not "real time". It is similar to unreal in the sense that it uses the rendering engine to display the editor view, and that it has relatively quick recompilation when you edit geometry. It is very different from cube however.

reply to this message

#2973: Re: Floors

by spentron-postcrash2 on 06/01/2004 00:02, refers to #2968

You can use a different model, such as dcp's little cube (http://cube.dietmarpier.de/mapmodels.htm ) or even trees barrels or the jumppad model. You can also insert lots of them by something like ' bind F1 "newent mapmodel 24 26 31" '.

reply to this message

#2974: Re: VC++

by D.plomat on 06/01/2004 01:06, refers to #2970

Bonjour,

J'avais fait à l'époque un fichier de projet pour VC++ 5 (compatible 6), mais c'est pour une ancienne version (cube_2002_10_20). Il faudrait regarder dans le topic 'Compiling', je crois que quelqu'un en a fait un plus récent pour VC++ 6 (pour la version 2003_12_23). Je pense que quelqu'un finira bien par en faire un pour 2004_05_25

reply to this message

#2975: Hosting servers

by Geocat on 06/01/2004 06:09

Why is it when i try to host a server it says,

Server not Registered: You did not respond to ping.

and no one can join, how can i fix this?

reply to this message

#2976: ..

by >driAn<. on 06/01/2004 11:17

If you have a firewall, you need open the ports 28765 and 28766. If you are in a NAT you should forward requestions to these ports to you server.

reply to this message

#2977: ..

by Geocat on 06/01/2004 23:35

I have a router but not a firewall.

And I'm a newb when it comes to ports and stuff, and I dont really have any idea how to mess with them.

reply to this message

#2978: Re: Router ports

by Geocat on 06/01/2004 23:39, refers to #2965

so uh, what im asking is how do you forward requests to the right ports?

reply to this message

#2979: Re: Router ports

by Geocat on 06/01/2004 23:57, refers to #2978

ah, i got it =P

reply to this message

#2980: Cant get it to run lol

by Master on 06/02/2004 01:30

I'm running SuSE 9.0, pretty much a total noob at linux, i extracted all the files to a directory. How do i run the game now?

If i cd to the dir then ./cube_unix like i saw in another post i get a huge error msg about remote server refused connection and unable to create OpenGL Screen. IDK whats going on? any ideas?

Quake 3 runs fune, so does americas army, and all the bundled games with suse also run perfect. I have loaded the latest release of drivers from ati.

Specs(donno if u need these)
2200+ AMD Athlon XP
640mb of ram
280gb of space (120,120,40)
Sapphire Radeon 9800Pro

the rest shouldn't really matter.

Thanks for any help lended

reply to this message

#2981: How do I create a dedicated server??

by Scoole01 on 06/02/2004 03:00, refers to #2980

I ran the server.bat and it went thru the cmds and said the server wasn\'t registered because it couldn\'t ping me. Would this be caused by my being on a router? And is there any way around this?

reply to this message

#2982: Re: Cant get it to run lol

by Thalion on 06/02/2004 04:45, refers to #2980

2Master:

Could you please post an exact error message?

reply to this message

#2983: Re: How do I create a dedicated server??

by D.plomat on 06/02/2004 11:28, refers to #2981

Looks like your port forwarding isn't working. You can safely ignore this if all ppl you want to join your server are on a local network. then you should add -mblah option in the server.bat like this:
bin\cube.exe -d -mblah %1 %2 %3 %4 %5

Of course, if you want ppl on the internet to be able to join your server, you'll have to manage to get the port forwarding/nat right. This is different for differents routers. Be sure its UDP ports 28765 and 28766, not TCP that you should forward to the internal IP of the server.

reply to this message

#2984: Re: Cant get it to run lol

by Master on 06/02/2004 12:29, refers to #2982

Yeah, i'll have to take a screen shot, as it wont let me copy text from the konsole after i run that, just makes PC speaker beeps and puts random text in whenever i use any button on the mouse.

One sec and i'll take the pic and upload it.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

7 times 1 =


content by Aardappel & eihrul © 2001-2021
website by SleepwalkR © 2001-2021
42368290 visitors requested 58075704 pages
page created in 0.062 seconds using 9 queries
hosted by Boost Digital