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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826478 views, last view: 12/09/2021 04:22

for questions, announcements etc.

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#2665: ..

by dcp on 04/30/2004 05:39

http://www.peroxide.dk/forum/viewtopic.php?t=92

i remember to have seen an editor like this somewhere else before... if i just could remember where... ;-)

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#2666: Runnig Cube on Fedora Core 1

by e:n:i:g:m:a on 04/30/2004 23:17

Hey, how would I go about running Cube on Fedora Core 1

I "chmod +x" 'ed the proper directories, but when I ran it it said something about "not being able to access libSDL-1.2-(something something).o" Now my guess as to what would be wrong would be that I just have to install SDL.

So I went over to the SDL website, downloaded the appropriate RPM's (SDL 1.2.7) and installed them, but it still doesn't work. Do I need the SDL source code maybe?

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#2667: Re: Runnig Cube on Fedora Core 1

by Thalion on 05/01/2004 10:10, refers to #2666

You also need SDL_Image and SDL_Mixer /me thinks

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#2668: Re: Runnig Cube on Fedora Core 1

by ph0ok on 05/01/2004 15:21, refers to #2667

less ~/cube/bin_unix/readme.txt

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#2669: Re: Runnig Cube on Fedora Core 1

by e:n:i:g:m:a on 05/01/2004 20:04, refers to #2667

Where could I get those? (sorry if this is an extremely dub question)

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#2670: Re: Runnig Cube on Fedora Core 1

by makkE on 05/01/2004 23:16, refers to #2669

you should find them on souceforge.net

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#2671: manual update

by jcdpc on 05/02/2004 01:40

aard, how would you feel about be updating the manual to include some of the more commonly asked questions and to clarify a few things (like arches)?

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#2672: Re: Runnig Cube on Fedora Core 1

by e:n:i:g:m:a on 05/02/2004 04:38, refers to #2667

OK, I got SDL_Image and _Mixer, and Cube runs, but now I can't shoot! bullets and rockets act like there's a wall in front of me. I believe I know what this bug is but I have another one too:

The lighting is CRUD!!!! All the lighting on the ground and walls is squarish and very VERY ugly. Are these associated, or is there something I can do about this?
(Perhaps download Fedora Core 2)?

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#2673: Map Hosting??

by e:n:i:g:m:a on 05/02/2004 07:28

Hey, does anyone know somewhere I could get some hosting for maps?? I might just go do an anglefire webpage or something...

In fact, does anyone know of a GOOD FREE webhosting service? (large server, high bandwidth, sub-domain, etc.)

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#2674: ..

by staffy02 on 05/02/2004 11:28

websamba has as much bandwidth as you want with 30 mb of space with no file size restrictions. you can have sub domains too. there are ads at the top of the page though.

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#2675: ..

by staffy02 on 05/02/2004 11:30

i better post the address. http://www.websamba.com
or http://www1.websamba.com

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#2676: out of memory

by spool32 on 05/02/2004 12:53

i've been playing cube for a couple of weeks now and it all seemed fine but when im in a multiplayer game with more than like 4 or 5 people Cube sometimes crashes, quite randomly it seems, and says "Out of Memory" is there something I can do to fix this?

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#2677: ..

by staffy02 on 05/02/2004 13:25

i don't think you can do anything about it . unless it is happening all the time i wouldn't really worry about it.

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#2678: Re: ..

by jcdpc on 05/02/2004 13:49, refers to #2675

also try www.fateback.com (looks good but didn't work fir me)

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#2679: Re: out of memory

by jcdpc on 05/02/2004 13:50, refers to #2676

maybe try ginko balboa supplements?

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#2680: ..

by >driAn<. on 05/02/2004 14:51

@enigma:
I have the same problem like you. The problem with the shots should be fixed in the next release.
Your lighting in cube looks like
http://kiney.homelinux.org/sambaweb/ftp/drian/screenie.jpg
doesnt it?

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#2681: Re: ..

by e:n:i:g:m:a on 05/02/2004 16:35, refers to #2680

YESSSSSS

Isn't that CRUDDY??

Anyway, I've got windows too, so untill the next release, I'll just use that :)

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#2682: Re: Webhosting

by e:n:i:g:m:a on 05/02/2004 16:38, refers to #2675

Staffy, do you have a WebSamba webpage? I'd like to see the ad.

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#2683: Re: Map Hosting??

by spentron-postcrash2 on 05/02/2004 17:03, refers to #2673

see also http://wouter.fov120.com/cube/forum.php4?action=display_thread&thread_id=3&start=1008

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#2684: Multitextured Cube and some water effects

by Steini on 05/02/2004 21:13

Hiho out there.

I was really impressed by bump mapping and multitexturing like it\'s done in the new UT2003 or UT2004. So I sat down and began to hack such things into the Cube code. It was surprising that multitexturing slows down the game only a few but the effect was enormous.
Another thing I working on is shining water. If you look into the water you should see yourself and some things around you. This part is still under heavy development and VERY buggy :)

I\'ve two screens for you to show some results...sourcecode will follow when it\'s stable. I can send you a Linux binary if interested ;)

http://www.steini-welt.de/bilder/cube_multi.jpg
http://www.steini-welt.de/bilder/cube_water.jpg

Greets,
Steini

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