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by Aardappel
on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826479 views, last view: 12/09/2021 04:22 |
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for questions, announcements etc.
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#2625: Re: i was just wondering |
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by pushplay
on 04/20/2004 20:32, refers to #2623
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Speed mapping went on we-forgot-to-keep-doing-it hiatus. If there's interest we could run it again this Sunday.
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#2626: my next few weekends are busy |
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by jcdpc
on 04/20/2004 21:38
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I'm only home from 1:00 - 6:00 on sundays (church) but this weekend I've got a history report, and next saturday i've got the SATS. but friday nights are always open. (except for May 7th, junior prom which i'm going to even though I don't have a date.)
anyway I'm home week nights and most saturdays and from 1-6 on sundays, so maybe next sunday.
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#2627: Re: ..Where do I find it |
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by Whiz_Kid120
on 04/21/2004 20:50, refers to #2595
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Actually it CTF is available still.
I found Lethedethius's site and it does have the CTF mod.
Here it is:
http://leth.xionnet.net/files/cube_ctf_win.zip
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#2628: Setting Up a CTF Server |
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by Whiz_Kid121
on 04/22/2004 02:28
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We\'re having some trouble setting up a CTF server. It\'s supposedly all set up for CTF but we can\'t seem to connect to the server for some reason.
Any help?
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#2629: speedmapping |
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by Drakker_
on 04/22/2004 03:02
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Next sunday is impossible for me. I'd love to participate though.
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#2630: Re: Setting Up a CTF Server |
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by Thalion
on 04/22/2004 06:48, refers to #2628
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Are you using the CTF client?
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#2631: textures |
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by staffy02
on 04/22/2004 11:09
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does anyone know of any good quality texture packs under 30 mb that i can use.
some textures similar to the ones in AvP 2 would be good.
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#2632: Re: textures |
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by jcdpc
on 04/22/2004 12:17, refers to #2631
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http://www.planethalflife.com/wadfather/
is pretty good.
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#2633: .. |
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by staffy02
on 04/23/2004 08:00
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thanks.
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#2634: .. |
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by staffy02
on 04/23/2004 12:38
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yeti 3d is starting to look good don't you think?
http://www.theteahouse.com.au/gba/screenshots.html
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#2635: Stoopid newbie question - ridicule expected |
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by csavage
on 04/23/2004 18:15
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I need a bit of a kickstart getting started on the single-player version of Cube. I entered the first level, ran around an collected a bunch of health and ammo and whatnot and then...well...nothing...
So I don't waste *too* much time, am I supposed to find a way out of here or am I doing something wrong?
Thanks.
(there oughta be a Stoopid Newbie thread here for boneheads like me...)
c. (donning flame-proof suit now)
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#2636: Re: Stoopid newbie question - ridicule expected |
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by jcdpc@school
on 04/23/2004 18:55, refers to #2635
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go to the menu and select SP or DMSP and then pick a level...
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#2637: Re: Stoopid newbie question - ridicule expected |
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by jcdpc@school
on 04/23/2004 19:01, refers to #2635
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press esc to get to the menu...
(I hate your dog)
(just testing your flameproof suit)
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#2638: Join? |
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by Nazgul11
on 04/23/2004 21:59
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Can you join the Cube team?
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#2639: .. |
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by Nazgul11
on 04/23/2004 22:04
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Or should I say the Cube developing team. :)
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#2640: Re: .. |
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by ph0ok
on 04/24/2004 18:00, refers to #2639
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I think there is no real developing team, if you want to help just do your stuff and post it.
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#2641: Re: .. |
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by Nazgul11
on 04/24/2004 18:34, refers to #2640
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Oh ok! :D
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#2642: Console under Linux |
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by CubeProblemHaver
on 04/25/2004 22:32
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Hi,
how can the console be openend ? There is no hint in the readme.
Somebody told me to press / - but this doesn't work.
I am using Suse 9.0 with KDE 3.2 and a german keyboard layout.
Thanks,
Christian
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#2643: .. |
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by makkE
on 04/26/2004 00:08
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do a bind like this in your autoexec.cfg:
bind anykey "saycommand /"
or press T and put a / before the command.
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#2644: md2 Editor? |
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by Nazgul11
on 04/26/2004 02:36
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Does anyone now of a free md2 editor?
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