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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826924 views, last view: 12/09/2021 06:33

for questions, announcements etc.

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#2419: Which program??

by Cube-N00B on 03/05/2004 20:17

Wich program do you guys use for making a model?? pls i need this answer very fast and pls give me a url

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#2420: Re: Which program??

by dcp on 03/05/2004 20:46, refers to #2419

you can use are q2modeler or milkshape3D for example, if you want to export directly to .md2

there are more modeling apps, but most of them don't export .md2 and you need to convert your models with a second app...

i prefer milkshape3D. (but if you own a geForce fx5200 and are using the 53.03 drivers, you will run into problems...)

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#2421: Re: I found a bug.

by pushplay on 03/05/2004 22:48, refers to #2415

You're using an ATI card, aren't you? I get that same problem.

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#2422: Big Monster

by Cube-N00B on 03/05/2004 22:53

Sorry for this but I prefer to type dutch sorry...

Ik heb een probleem bij multiplayer,
Daar zie ik een grote monster voor me neus :D ik denk dat ik dat ben.. mja ik kan soms niet naar voren lopen want dan staat ie ervoor en ik kan ook niet egt schieten want dan schiet ik op hem... (mij) mja hoe kan ik dit weer zo zetten netzoals bij die SinglePlayer dat je alleen wapen en handje ziet?? Of iemand iets anders??

Sorry for speaking dutch :P

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#2423: Re: I found a bug.

by e:n:i:g:m:a on 03/06/2004 00:57, refers to #2421

Yup!! :)

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#2424: Re: I found a bug.

by pushplay on 03/06/2004 02:14, refers to #2423

Yeah, I'd like that to be fixed myself, but I have no idea how one would go about tracking down what it is about Cube that causes it.

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#2425: Re: Weird prolblem :|

by staffy02 on 03/06/2004 03:32, refers to #2416

this has happened to me sometimes too

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#2426: Sauerbraten...

by e:n:i:g:m:a on 03/06/2004 08:25

Just wondering...

The word Sauerbraten sounds dutch. Is it? If it is, what does it mean??

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#2427: Re: Sauerbraten...

by hungerburg on 03/06/2004 11:38, refers to #2426

to me, this sounds more like german.

http://dict.leo.org/ translates it as "marinated beef"

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#2428: Re: Sauerbraten...

by dcp on 03/06/2004 18:37, refers to #2427

lol, it not only sounds german, it IS german.

it seems that most people from the netherlands can at least understand german (spoken or written) very well without having to learn the german language... on the opposite, we germans have big problems to understand dutch people speaking, it's a bit easier when we try to read dutch... ;-)

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#2429: Re: Sauerbraten...

by Aardappel on 03/06/2004 19:20, refers to #2428

I think you'll find that the reason the dutch speak german and not vice versa is because we actually make an effort to learn it ;)

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#2430: GPL

by AkLiX on 03/06/2004 19:40

This game is GPL, right? Would that mean if i took the game, made a full mod, modified the engine slightly, and redistribute(maybe sell it) it with the source code, and host battles over a game server, it would be legal?

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#2431: Re: GPL

by fsmunoz2 on 03/06/2004 19:59, refers to #2430

The game isn\'t GPL, it has a zlib license (akin to the revised BSD license). This is a permissive free software license that isn\'t copyleft, so basicaly you can do whatever you want with the code, including base closed source software with it without giving back the changes. It is however compatible with the GPL.

Anyway, under the scnenario you described this doesn\'t matter, since you could do what you described with either GPL or BSD-like licensed code.

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#2432: OK

by AkLiX on 03/06/2004 20:37

Thanks. Ill have to take a look at the zlib license. I saw the engine and i got an idea for some of my friends(Heavy duty modders of Batlefield 1492)

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#2433: So

by AkLiX on 03/06/2004 20:40

I can sell it without the source code, as long as i say the original software was cubengine?

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#2434: Re: So

by fsmunoz2 on 03/06/2004 21:18, refers to #2433

Actuall~y you don't *need* to make attribution to Cube... as the license says "If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required."
Read the license in source/readme.txt, it's very simple.

Now, you can actually make no attribution to Cube and keep all changes closed... that is legal, but, IMHO, morally questionable. This is my personal view and Aard surely doesn't mind if you use Cube as a base to your game even if you don't contribute anything back. Other programs, however, decided to change the license (see the Wine vs. WineX situation). YMMV.

Just as a curiosity you could also sell the software without the source if it was GPL, you just had to make the source code available upon request (charging only a reasonable fee for P&P).

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#2435: multiplayer....

by miko on 03/07/2004 05:19

when i join a game on internet i can see my character as i'm moving. he is just behind me:) (i'm running under linux, my ping is about 200 - this could be a problem)

have can i fix it? (probably this was discussed many times but i didn't succeed in search so plz help me;))

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#2436: Re: multiplayer....

by e:n:i:g:m:a on 03/07/2004 05:24, refers to #2435

I've Heard of this before, I beleive this is the "Double Orgo" Problem.

To answer your question: No, there is nothing you can do about it, it's a server problem. Either try connecting to a different server, or try re-connecting to the current server.

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#2437: ..

by para on 03/07/2004 06:39

hehe, at least he isn't "in front" of you :)

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#2438: ..

by Cube-N00B on 03/07/2004 12:26

Hi all!
I really really really need to do this:
I want to have a menu in the beginning of the game.. Not to start the game with the default map!

PLSS need help!

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