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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8825809 views, last view: 12/09/2021 01:14

for questions, announcements etc.

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#2097: Re: Stalingrad refusing to die.

by pushplay on 12/23/2003 23:59, refers to #2096

http://www.cursesandepithets.com/tutorials/stalingrad/

You want the 3rd one. The chasm is near the office building and a brown residential.

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#2098: Re: Stalingrad refusing to die.

by emerson on 12/24/2003 02:35, refers to #2097

ok- that opens the column, but I still can't find baddies to shoot. If I go into edit mode, I see ALL enemies, so I can't just fly around and spot them.

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#2099: NEW CUBE RELEASE

by Aardappel on 12/24/2003 03:04

go get it at: http://sourceforge.net/projects/cube/

any feedback specific to this version should go the thread I just opened for this purpose :)

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#2100: Dirt Slow on FreeBSD4.9

by todd on 12/24/2003 03:33

I installed Cube from ports on FreeBSD 4.9-STABLE #1: Wed Dec 10 17:01:52 EST 2003. On a Abit BP6 with one Celeron 500MHZ cpu and 256MB RAM.

Have a 64MB s3 savage4 video card with the savage driver.

I can play dvd's etc without a problem.

The screen looks fine and it goes into full screen mode without any issues, but it drags at 5fps and changing fps in the options thru the menu make no difference.

Any ideas here?

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#2101: Phorum

by pushplay on 12/24/2003 05:36

What's up with the change?

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#2102: Re: Phorum

by Aardappel on 12/24/2003 14:26, refers to #2101

I am experimenting changing the looks of the site a bit. You may run into weird changes. sorry while that lasts :)

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#2103: Re: Phorum

by eihrul on 12/24/2003 16:03, refers to #2102

Ugh, put the top bar back! The left side-bar is waaay annoying, as are the unlabeled image links. :P

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#2104: Re: Phorum

by Aardappel on 12/24/2003 22:49, refers to #2103

well, I didn't like the top bar... I will ask someone to make real icons, the ones on the left are temp ones I made.

I guess I can replace em by text if everyone finds images annoying

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#2105: Re: Phorum

by |apskaus on 12/24/2003 23:41, refers to #2104

I liked the text menu at the top. You can have both that and the new one without any problems though :)

A different background color for the text part would be good, it kinda flows together, at least at 1600x

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#2106: Re: Phorum

by Aardappel on 12/25/2003 00:35, refers to #2105

sorry, I don't think multiple navigation methods are a good idea. Its exactly one of those things that make websites suck.

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#2107: Re: Phorum

by pushplay on 12/25/2003 03:45, refers to #2106

I like the simplicity of the icons, but it's not entirely clear what they mean. It is more attractive than the top bar though. It's kind of odd having all the content in a column in the middle without having the background around it a different colour.

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#2108: Re: Phorum

by |apskaus on 12/25/2003 14:32, refers to #2106

It's a small site that doesn't have a lot of info, and there IS room already, so i think it would work. I've seen lots of good sites with small text menus on the top and bottom of the page in addition to a bigger, more visible menu on the side, and it saves a bit of scrolling. But hey, your site, your call :)

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#2109: Merry Christmas Cubers

by pushplay on 12/25/2003 22:44

..

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#2110: What Happened To Thalion?

by pushplay on 12/28/2003 02:38

Does anyone know how to cross compile the libraries Cube uses for windows? I'd like to continue playing with Quad using the new enet etc...

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#2111: Re: What Happened To Thalion?

by eihrul on 12/28/2003 03:13, refers to #2110

ENet comes with a project file for windows. Just open your eyes. :P

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#2112: /me opens his eyes

by pushplay on 12/28/2003 12:30

Hey! Who put this computer here?

I don't have VCPP. Maybe I should bum a copy of the university before I graduate.

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#2113: jumpads , how do we do them ???

by Frank__i on 12/28/2003 16:59

hey everyone , how do we do jumpads , i tried to figurite out on myself but i just still dont know how to do them

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#2114: Re: /me opens his eyes

by eihrul on 12/28/2003 18:37, refers to #2112

If you are using cygwin, then it's just the usual ./configure;make for ENet.

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#2115: Re: /me opens his eyes

by pushplay on 12/29/2003 01:29, refers to #2114

That actually worked! I'm surprised, I thought it was going to require some unix libraries or something.

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#2116: Re: jumpads , how do we do them ???

by Bascule on 12/29/2003 10:21, refers to #2113

Come on Frank_i, it's in the manual...

\newent jumppad vertical-push x-push y-push

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