home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15499 messages, last message: 12/08/2021 21:22, 8826110 views, last view: 12/09/2021 02:38

for questions, announcements etc.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#2002: Re: Sinsky

by sinsky on 10/23/2003 16:29, refers to #1972

I don't know who that person is.

reply to this message

#2003: Re: ..

by sinsky on 10/23/2003 16:36, refers to #1981

Binary distributions are always best, but you need to be a professional programmer to make things work, and stay that way at least for a while. I was thinking about ActiveX because of.. the opposite :) My idea is very simple, with batch files (or shortcuts) and command line parameters that are executed by links, and no complex programming involved. The more I think about this, the more I become convinced that I should separate the things I understand from the ones I don't, and make two versions. One of them will have all the features I want to include. The other version will be pure html 4.x browser compatible document with low interactivity (like a gamebook) and will be the core component of the version with interactive content.

reply to this message

#2004: Mac OS X port?

by Eric Dohner on 10/23/2003 19:26

Hey, all. I've just found about Cube through Inside Mac Games. The problem is this: the link for the OS X port doesn't seem to work. Anyone know where I can get it? If you do, -please- email me about it, with a subject of "Cube OS X." Thanks. :)

reply to this message

#2005: 2001st post!

by Pxtl on 10/24/2003 18:13

nt

reply to this message

#2006: ???

by Pxtl on 10/24/2003 18:15

funny, it said 2000 in the main forum selector, but 2005 in here. What gives?

reply to this message

#2007: Re: ???

by pushplay on 10/24/2003 18:21, refers to #2006

The ID of the posts doesn't match the number of posts because a few were deleted. The reason why isn't all that interesting.

reply to this message

#2008: edit question

by rusher on 10/25/2003 20:38

Hi all,i got some map edit question,how can i fill a pit with watter,and how u can make objects not so cubing(i reat the readme file about mapping but i saw maps with nice thing)

reply to this message

#2009: ..

by Dr. Zin on 10/26/2003 06:26

you need to set the water level to a point that it will fill the pit. use the console command "waterlevel X" (without quotes and with the level you want the water to be at {can be a negative value})

to make objects less cube-like you need to use corners and heightfields. corners are explained in the editing tutorial and the commands for using heightfields are given in the reference. you'll need to experiment with heightfeilds to get a real feel for them

good luck in your mapping :)

reply to this message

#2010: Heightfield

by pushplay on 10/26/2003 08:04

http://www.cursesandepithets.com/tutorials/heightfield/

reply to this message

#2011: server?

by rusher on 10/28/2003 08:07

how can i set up an internet server to test my maps?

reply to this message

#2012: and...

by rusher on 10/28/2003 15:48

i found how to set up a server but my next question is..my server is unreachable and in the dos window stais that 'i could ping you' so what to do about that?

reply to this message

#2013: Re: and...

by D.plomat on 10/28/2003 18:59, refers to #2012

you're probably trying to run it from behind a firewall/nat router/proxy or other (or even windows packet filtering or third party software-firewall).

What's your internet connection? network/machine config? OS? provider?

Make sure that ports 28765 and 28766 of your server machine are reachable from Internet if you want to host a public server. If you want a private server (most likely for tests), add -mblah option to the server command-line and ignore the warning in the console window.

reply to this message

#2014: ..

by rusher on 10/31/2003 09:55

and what do i need to to to make those ports free then?

reply to this message

#2015: So

by pushplay on 11/01/2003 23:37

What's the deal with cubeengine.com?

reply to this message

#2016: Re: So

by Aardappel_ on 11/02/2003 03:01, refers to #2015

nothing in particular. just got a domain name for cube.

reply to this message

#2017: Re: So

by pushplay on 11/02/2003 05:22, refers to #2016

Ok, cool.

reply to this message

#2018: server ID

by julesthejackal on 11/05/2003 05:24

Hi everyone,

Some players here might reconize my name from "BZFlag", (Jules The Jackal).

I just started playing this game and love it! Great Job for all involved with it. I run a BZFlag server (running on debian linux) and started a cube server also. I cant seem to get it to use my dom. id (jackalspalace.servergame.com) like my BZFlag server does. I read the documentation and tried the "-n" flag but that didnt help either.


Any ideas or did I miss something in the files?

reply to this message

#2019: Error

by rsn86 on 11/08/2003 11:01

I got an error when I try to start the game under windows. This is the message that is showed on the screen.

cube fatal error:
Unable to create OpenGL screen (No video mode large enough for 640x480)

reply to this message

#2020: Confused :?

by Lethedethius on 11/10/2003 23:01

I downloaded it.... I'm running RedHat Linux 9.0... I can't seem to play it.. what file do I click lol?

btw: It looks pimp!

reply to this message

#2021: answers

by pushplay on 11/10/2003 23:45

rsn86: can you run other opengl games?

Lethedethius: I'm not going to write you a linux user manual. Buy a book on it, find one online, or shell out for another OS.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

3 multiplied by 9 =


content by Aardappel & eihrul © 2001-2021
website by SleepwalkR © 2001-2021
42366571 visitors requested 58072132 pages
page created in 0.068 seconds using 9 queries
hosted by Boost Digital