home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 11329898 views, last view: 04/24/2024 00:32

for questions, announcements etc.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#15527: Re: Mouse sens questions

by firefly on 12/05/2020 13:51, refers to #15524

Answers (by courtesy of Calinou)

1. Is there a way to modyfy the mouse sensitivity while zooming?

Yes, enter "/zoomautosens 0" in the console (to use manual zoom sensitivity) then "/zoomsens N" where N is a floating-point number like 1.0. Higher values are more sensitive.

2. Is there a way to modify zoom fov?

Yes, use "/zoomfov N" where N is the field of view (between 10 and 60).

3. Is there a way to use "hold" zoom instead of the "toggle" (click to enable or disable) that comes from default

Yes, enter the following command in the console (you should be able to copy-paste it):

/bind mouse2 [zoom 1; onrelease [zoom -1]]

To revert to the default toggle behavior, use:

/bind mouse2 togglezoom

reply to this message

#15528: Require OpenGL 2.0 or greater!

by radicalislamicterrorist26 on 12/06/2020 05:13

When I try to launch Cube 2: Sauerbraten I keep getting an error message that I don't have OpenGL 2.0. I have latest Nvidia driver updates for 2060 (regular) and have used GLView to confirm that I have support for the latest version of OpenGL. My friends are able to run the game with no problems but I seem to be unable to play.

reply to this message

#15529: Re: Require OpenGL 2.0 or greater!

by brownspike on 12/09/2020 01:17, refers to #15528

Hey. I just updated to the 2020 version of Sauerbraten and have been encountering the same error. When looking at the log file, it shows my renderer as GDI Generic (Microsoft Corporation) instead of my actual GPU. I posted this in the bug forum, so hopefully someone has a solution.

reply to this message

#15530: Re: Require OpenGL 2.0 or greater!

by brownspike on 12/09/2020 01:29, refers to #15529

I was able to fix the issue. For some reason the Sauerbraten folder in "documents/my games" wasn't deleted when uninstalling the previous version. I deleted the entire folder, and the game launched normally. There must have been a setting in the old files which was causing my error. Hopefully this works for you!

reply to this message

#15531: Testing

by Clonkex on 01/19/2021 22:18

Just testing what happens if I use a different email than what I originally signed up with (cuz 10 years ago I used Dad's email -_-).

Can't believe there's a 2020 update after 7 years!

reply to this message

#15532: PowerPC port of latest Cube2

by kas1e on 01/27/2021 19:25

@All
I tried to port the latest Cube2 to some obscure os called AmigaOS4, which is based on Big-Endian PowerPC 32bit CPU from old times.

Now, while code fully builds and links, and I can run the game and have a menu, once I choose any map and it starts loads, it just stuck on the loading of any map at the moment when loading "Packages/models/mrfixit/hudguns/fist". And nothing else happens. No freeze, no lockup just nothing happens. In the log file is found, all files in place, but just nothing happens.

I assume that it can be some big-endian reading-data issues that just left unnoticed as not so many tests it on big-endian for some time.

Can anybody point me out how to debug it and where to look next?

Thanks!

reply to this message

#15533: Re: You are not being honest with yourself.

by suicizer01 on 02/02/2021 09:19, refers to #15522

There used to be a command to call this up.

reply to this message

#15534: Where can I find the source code?

by Skerbergs on 02/22/2021 18:26

Hello, I've been searching for a long time for the Cube 2 game engine source code but in vane. Can someone please provide an URL or some information? Thanks!

reply to this message

#15536: Re: Where can I find the source code?

by eihrul on 03/14/2021 00:57, refers to #15534

https://sf.net/p/sauerbraten/code/

reply to this message

#15537: cube on Mac 2021

by ladymontezuma on 03/22/2021 05:41

hello

wanted some nostalgia and came back to these games. however since powerPC apps are no longer supported n intel Macs, I can't play original cube which was the one I was most interested in. any ideas of solutions? i'mm running Catalina. considering sheepshaver but seems rather complicated. any chance of a 2021 update for the game? sauerbraten got the 2020 update, and AC has a 64 bit experimental fix that works fine. just curious. thanks everyone, I love these games

reply to this message

#15538: Re: cube on Mac 2021

by eihrul on 03/26/2021 06:01, refers to #15537

The source code is still available to Cube 1 and can still build if you're handy. But alas, if you are not familiar with how to do that you might be better off trying to make friends with someone who can.

reply to this message

#15539: Re: cube on Mac 2021

by eihrul on 03/26/2021 06:02, refers to #15538

Alternatively you might try to run the Windows version via Wine, which might just work.

reply to this message

#15540: New DEB Package for Ubuntu 20.04

by fireon on 03/31/2021 00:47

Hello all,

i build an Upgrade package for Ubuntu 20.04 to the actual version auf sauerbraten.

Check us repository and Upgrade the package.

https://apt.iteas.at

reply to this message

#15541: Message censored by administrator

by |LaTn|Edux on 06/02/2021 05:54

#15542: Movement in cube 1

by D1M2E on 07/13/2021 17:50

Are there any good video cube 1 movement tutorials if so post the links

reply to this message

#15543: svn server fails dusring update

by Kinabin777 on 08/22/2021 10:19

Update starts normally, but some along the way server stops and client times out.
It repeats every time. I thought something is borked on my end ( database etc), so I treid it afresh with checkout and it fails the same way.

reply to this message

#15544: Video issues

by toxxium on 12/08/2021 14:38

heya! my entire screen goes into stripes of green and red across the main menu when i launch and i can t try to make sauerbraten compatible with win 10 because it launches only as exec...any ideas? i really wanna play it again...been so long

reply to this message

#15545: Using an older OpenGL version

by suicizer03 on 12/08/2021 21:15

After installing the newest edition (29-11-2020), I get prompted with "OpenGL 2.0 or greater is required!".

I can run collect edition just fine.

My graphic card is an Intel Graphics Driver Version "8.15.10.2653"
Intel HD Graphics 4000.

Intel Core i7-3610QM 2x 2.30GHz
Nvidia Geforce 610M 2GB 8GB RAM.

I can't update the drivers to 15.33.53.5161, as "the installation isn't supported for this type of processor"...

Is it possible to run in GLSL mode only? Or am I doing something wrong?

reply to this message

#15546: Re: Using an older OpenGL version

by suicizer03 on 12/08/2021 21:22, refers to #15545

Forgot to mention;
I can't start Sauerbraten due this error. There is no crash-log.

I run on Windows 7.

reply to this message

#15547: Re: Using an older OpenGL version

by eihrul on 12/13/2021 04:32, refers to #15545

It would seem like you don't actually have OpenGL drivers installed for some reason, and are instead using the Windows software OpenGL emulation that you get when you don't actually have OpenGL drivers.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

7 multiplied by 3 is?


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53734854 visitors requested 71503320 pages
page created in 0.348 seconds using 10 queries
hosted by Boost Digital