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Cube & Cube 2 FORUM


General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 11441972 views, last view: 05/16/2024 12:45

for questions, announcements etc.

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#1144: ..

by Darthvim on 01/10/2003 21:56

*weapons

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#1145: #1142: Re: weapon switching

by spentron@PP on 01/10/2003 22:36

Presuming there's no way to return the current weapon, the only thing I can think of uses the mousewheel to increase the *likelihood* of predictable results. For example, if the mousewheel is in a position to try to select weapon 2, the next two preferences will be 0 or 4, not 1 or 3. So, when the wheel is then turned to 1 or 3 position from there, it will be less likelyhood of already being on 1 or 3 and switching to something else instead. However, you won't always know if you were at position 2 on the wheel just because weapon 2 is selected, because other positions can also result in weapon 2.

Another idea would be based on this and fist. Every other position would be fist, with the guns between those positions, and juggling of the backup values.

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#1146: Re: mouse trouble

by netjiro on 01/11/2003 22:05, refers to #1127

I've found the problem, sort of...
Turning off Xinerama makes the problem go away.
I checked chromium mouse code, which works fine with xinerama and compared with cube mouse code...
Chromium reads the motion.x and motion.y (making rel internally with last pos) while cube reads motion.xrel and motion.yrel.
I'll check this with the SDL folks and see what's up

Thanks
Jimmy

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#1147: Big update

by VerbalC on 01/12/2003 07:09

Large update with a whole lotta maps and stuff is up: http://cubestuff.hofv.net/ or http://cubestuff.cjb.net/

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#1148: A Q And A Comment

by pushplay on 01/12/2003 09:05

Has anyone built a Fisheye Cube windows binary that they'd be willing to share?

Also, that Starport map is impressive. I look forward to seeing what Mike Doktor comes up with next.

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#1149: Re: A Q And A Comment

by SysteM_H on 01/12/2003 10:41, refers to #1148

I'd also appreciate it if someone put up a windows fisheye binary to download... I tried compiling it myself, but my compiler is crap and won't run it.

and thanks so much for putting my maps on your site verbal, they really needed a new home; bravepages was definitely not working :)

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#1150: CubeStuff...

by Thalion on 01/12/2003 13:19

not working for me. At all. Gives 404, and a lot of banners. Both IE and Opera. WTF?

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#1151: Re: CubeStuff...

by VerbalC on 01/12/2003 18:42, refers to #1150

Well, ever since I got this hofv domain many people have had problems, which I don't know why. http://www.cubestuff.cjb.net/ should work though, did you try that?


http://cubestuff.hofv.net/ can't have a www. in the title or it won't work, like wouter.fov120.com

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#1152: ..

by Darthvim on 01/12/2003 21:02

both don't work for me

( but if i use google to search for it it does work if i letme show the archived website)

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#1153: ..

by Thalion on 01/13/2003 00:38

Don't work for me neither.

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#1154: Re: ..

by SysteM_H on 01/13/2003 07:20, refers to #1153

sigh -_-;; how in the hell is IE 6 supposed to be an improvement? it seems to just lose compatibility. it worked just fine for me (IE 5)...

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#1155: Cubestuff

by Mike Doktor on 01/13/2003 08:47

I would also like to thank VerbalC for hosting maps for us "cube newbs".

And thanks Pushplay for the generous review. Unfortunatley I'm back in school now so I don't expect my next map will be completed anytime soon,
homework before mapping :-/

By the way, I just tried both of the cubestuff sites (.cjb & .hofv) and they worked flawlessly in IE5 & NS7.

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#1156: CubeStuff

by Thalion on 01/13/2003 09:42

Okay, so Mozilla 1.1 was able to show it.

But still, many people out there only have IE6. Consider everyone who owns WinXP, like me - we cannot downgrade to IE5. And I clearly prefer Opera to Mozilla for everyday surfing...

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#1157: Re: CubeStuff

by pushplay on 01/14/2003 00:14, refers to #1156

In the same way that some people prefer to be kicked in the balls?

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#1158: Re: CubeStuff...

by VerbalC on 01/14/2003 04:51, refers to #1151

The hofv.net domain isn't the problem then. I figured it was because the day I got that domain was the day everyone said it didn't work.

It works perfect for me on IE6, not sure why it doesn't for others. I use default settings that come with XP. I have also tried it at the computers at school which use Win2000 IE6 and it works fine.

I'l email tech support and see what I get.

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#1159: ..

by Darthvim on 01/14/2003 15:32

ok, thanks :)

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#1160: Uber Cuber

by Shockie on 01/14/2003 18:21

My host is total screwed over, ill move ubercuber over to my business hosting soon enough.

http://www.ubercuber.com is the temporary website, ie: does not work...

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#1161: Polls

by Spanish Trousers (Pantalones) on 01/15/2003 08:28

Just in case you don't know yet. Happy Penguin are running some polls to determine the best games in several categories
http://happypenguin.org/forums/viewforum.php?f=17
maybe there is an fps you want to vote for...

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#1162: GGZ Gaming Zone

by werfu on 01/16/2003 08:56

Have you heard about the Gnu Gaming Zone? This is a project on source forge proposing to create something like MSN gaming zone.

To be used, it need game with support for it (this is a piece of code to add). It could be great for Cube.

http://sourceforge.net/projects/ggz/

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#1163: Re: GGZ Gaming Zone

by Aardappel on 01/16/2003 14:28, refers to #1162

I prefer the "internet gaming zone". It is really cool, and needs no special software except this weird thing called "TCP/IP".

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