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Sauerbraten - Bug reports

by Gilt on 11/28/2004 19:49, 574 messages, last message: 06/30/2007 22:00, 520575 views, last view: 09/29/2024 18:30

So yeah, since I don't feel like doing a whole lot of testing anymore, I may as well leverage my resources, and shove that responsibility to all of you. Hopefully, this will allow for more updates, and a less buggy engine.

The Format:
-----------
What: A *short* description of the bug / problem.

How: point form of relevant steps to reproduce the bug.

When: revision of exe. OS, video card... yeah I don't know, anything that might be relevant. keep it short.

Detail: any other stuff that might be relevant. like pics. http://www.imageshack.us/ if needed.
-----------

new releases here:
http://cvs.sourceforge.net/viewcvs.py/sauerbraten/sauerbraten/sauerbraten/bin/sauerbraten.exe?view=log

for each new version, I will list fixed bugs. you are then responsible to make sure that it really is fixed, and then confirming it in this thread.

!!! NOTE !!!: this thread is not for feature requests, design discussion, bitching, moaning, yadda yadda, etc. there are other threads for that. plus, a forum thread already does not afford great organization. please no garbage.

Keep reports short. I have a habit of skimming large blocks of text.

Focus on the WHAT, not the WHY. There is a tendancy in people to want to be too helpful. They try to diagnose the problem instead of very clearly describing what is wrong. at the very least, keep theories in the detail section.

some examples are below:

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#342: i understand

by da___5_id on 03/05/2006 00:35

i understand that the recoil of the weapon
causes that. i just think it's weird that you don't fall back to the ground until you levitate past a certain point.

reply to this message

#343: Pistol

by -Thomas- on 03/05/2006 15:05

I'd like to report the pistol as a bug. It's the most useless and annoying starting weapon I have encountered in *any* FPS! It's not powerful enough at all. This wouldn't be such a problem if it fired more quickly, but this is not the case. As far as I know, many people want to get rid of it. Who shares my opinion?

reply to this message

#344: Re: Pistol

by CC_machine4 on 03/05/2006 22:15, refers to #343

i don't.

the shotgun is way to powerful to start off with.. and you start off with a wimpy pistol in many games like doom etc.

another sauerbraten bug (latest release)
some servers have no players but you can't connect to them because it says "server is in private mode".. apparently this is caused by joining a server and setting "mastermode 3", then leaving and it locks everyone out

reply to this message

#345: ..

by makkE on 03/08/2006 00:06

True, can´t join any server, they´re all stuck in private mode.

reply to this message

#346: private server

by PhusionDev on 03/09/2006 18:05

Same I just started a dedicated server last night around 3-4am and this morning nobody could connect, not even me. Had to reset the server :P

reply to this message

#347: Missing "H" shortcut in in-game menus

by CrazyTB on 03/11/2006 15:55

The menu "editkeys" is missing "H" shortcut, which is bound to "editheight" command (pushes all four corners surronding the pointed-at vertex).

Just add this at line 316 of data/menus.cfg:
menuitem "hold H + scroll wheel pushes all four surrounding corners" " "

reply to this message

#348: shortcut missing

by CrazyTB on 03/11/2006 16:05

These are also missing:

menuitem "LShift: change the side the white box is to where you are pointing" " "
menuitem "X: Flip (mirror) the selected cubes front to back" " "
menuitem "Z: Undo last action C/V: Copy/Paste" " "

Maybe others too.

If you look at my old Cube's "autoexec.cfg", you will see I've converted the most useful things from documentation to in-game menus. Get it at http://denilsonsa.sh.nu/~denilson/autoexec.cfg

reply to this message

#349: word wrap bug

by asdff on 03/14/2006 20:49

any line of text that word wraps makes the lower part in the green color.

reply to this message

#350: old bugs... and new ones

by CrazyTB on 03/17/2006 15:48

The old:
When you are at Edit mode and enters any multiplayer game, you STAY in edit mode.

The new:
There must be a way to show the <number> used in "kick" command. I've just was kicked by mistake, and now I'm banned for 4 hours.

reply to this message

#351: Ghsmili favur

by Mark Xikluna on 03/17/2006 19:20

ALAQ DAK IL-LIBA TA HALQEK AARD APPEL!

reply to this message

#352: Re: Ghsmili favur

by Kalyton Fenech on 03/17/2006 19:27, refers to #351

He said to STFU You Aard fucking Appel ;( AND I AGREE YOU PERSON WITHOUT LIFE!

reply to this message

#353: Re: Ghsmili favur

by pushplay on 03/18/2006 21:50, refers to #352

Personally I would find it disturbing if your personalities didn't agree with each other.

reply to this message

#354: Re: Ghsmili favur

by CodeRed3 on 03/19/2006 07:49, refers to #351

"ALAQ DAK IL-LIBA TA HALQEK AARD APPEL!"

Wait... what?

reply to this message

#355: dependency

by 2006-03-24 on 03/24/2006 16:20

Linux version should\'t be linked against
libstdc++.so.5 which isn\'t installed by
current Linux distributions by default.
It can be solved by compiling with gcc 3.4.x.

reply to this message

#356: Re: dependency

by 2006-03-24 on 03/24/2006 16:47, refers to #355

continuation of #357:
gcc used in latest releases:
4.0.1 - Ubuntu 5.10
4.0.2 - SUSE 10
4.0.1 - Mandriva 2006
4.1.0 - Fedora 5
4.0.2 - Debian Testing
3.4.5 - Gentoo stable

reply to this message

#357: Re: dependency

by rancor on 03/24/2006 22:46, refers to #356

I beg to differ, as Debian stable is built
with gcc 3.3. Futhermore, there is no compatibily option in this case whereas there is one for gcc 4 using distros. Therefore, I would recomend continuing to link against libstdc++.so.5 until no major distro does not ship with gcc 4.

reply to this message

#358: Re: dependency

by 2006-03-25 on 03/25/2006 00:44, refers to #357

libstdc++.so.6 for Debian stable is at
http://packages.debian.org/stable/libs/libstdc++6.
Debian stable isn't major distro.

reply to this message

#359: Re: dependency

by 2006-03-25 on 03/25/2006 00:47, refers to #358

previous URL is invalid. valid URL is http://packages.debian.org/stable/libs/libstdc++6

reply to this message

#360: ANNOYING BUG!

by Passa on 03/25/2006 01:27

sometimes for no reason at all, sauerbraten's keymaps go crazy, d becomes delete entity, s spams the chat with ':)' and a and w do nothing. the sensitivity is changed as well..

reply to this message

#361: Re: ANNOYING BUG!

by Passa on 03/25/2006 01:29, refers to #360

uuh there is no way to reproduce it i think... it happens on my friends pc as well, but just randomly when you load it up..

i THINK it might have something to do with hidehud 1

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