Cube Icons |
by Darthvim
on 05/20/2002 12:12, 27 messages, last message: 06/25/2005 06:10, 3799 views, last view: 06/17/2024 06:38 |
![](images/spacer.gif) |
hi, i have made 2 cube icons , because it looked bad the one of the .bat file
here they're:
<img src="http://darthvim.covers.de/downloads/cube.ico">
<img src="http://darthvim.covers.de/downloads/cube2.ico">
i hope you like them :)
|
![](images/spacer.gif) |
![Go to first 20 messages](images/comments_start.gif)
Board Index
![](images/spacer.gif)
|
![](images/spacer.gif) |
#22: Done that |
by Pxtl
on 06/24/2005 06:24
|
![](images/spacer.gif) |
I already made a pair of Cube icons for my installer. Never occured to me that others would want them. 2 icons - an Ogro head and textured cubes for main file and a pair of Ogro heads facing each other for dedicated server. I also made a tiny cube icon for the favicon file for Quadropolis.
reply to this message
|
![](images/spacer.gif) |
#23: .. |
by sinsky
on 06/24/2005 12:17
|
![](images/spacer.gif) |
I think it would be cool if Sauerbraten icons consist of some vegetables, etc. The person to design the icons should be adept at drawing food and also an experienced consumer.
reply to this message
|
![](images/spacer.gif) |
#24: .. |
by vcatkiller
on 06/24/2005 12:35
|
![](images/spacer.gif) |
Heh, until you mentioned that, I had no idea that Sauerbraten was a food item. Then I ran it through a German translater and got "Sour Roast" - just how that will translate into an icon is beyond me. Should be interesting, however. :)
reply to this message
|
![](images/spacer.gif) |
#25: Re: .. |
by tentus
on 06/24/2005 16:02, refers to #23
|
![](images/spacer.gif) |
hmm. a meaty cube perhaps... i want to show Sauer's cubic nature as well as it's name though :) i mean, i think the only mapmodel or texture we have of any kind of meat is something i've made for CL
Any ideas, Aard? Anyone else?
reply to this message
|
![](images/spacer.gif) |
#26: The Cube Tree |
by shadow516
on 06/25/2005 01:33
|
![](images/spacer.gif) |
Maybe the sauer icon could be a tree growing out of a cube?
It fits the main idea of the engine.
http://img234.echo.cx/img234/3952/cubetree2lk.png
reply to this message
|
![](images/spacer.gif) |
#27: Re: The Cube Tree |
by tentus
on 06/25/2005 02:22, refers to #26
|
![](images/spacer.gif) |
mmm. that's an interesting idea, i may run with something like that. i'm still looking for something simple that would really sum up the actuality of Sauerbraten.
note: icons have to be 64x64, 32x32, or 128x128, though it's easy enough to convert over :)
reply to this message
|
![](images/spacer.gif) |
#28: Re: The Cube Tree |
by shadow516
on 06/25/2005 06:10, refers to #27
|
![](images/spacer.gif) |
I know about the icon sizes - this was just a (sucky) example
reply to this message
|
![](images/spacer.gif) |
![](images/spacer.gif) |
![Go to first 20 messages](images/comments_start.gif)
Board Index
![](images/spacer.gif)
|
![](images/spacer.gif) |