please help gui script |
by NeoXploD
on 06/01/2016 16:49, 8 messages, last message: 06/15/2020 23:19, 2027 views, last view: 04/25/2024 21:22 |
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Hello
j 'desperately trying to make a gui script code
but honestly I can not do
here is a picture of what I want to do
http://zupimages.net/up/16/22/4lpr.jpg
yet I'm sure it is possible to do
Thank you for your help
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#1: .. |
by Papriko
on 06/02/2016 13:07
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Have you already tried to disassemble the F4 menu? Look into your data/menus.cfg and then search the line "newgui mapmodels"
That's about as simple as it gets loading a list of models,
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#2: .. |
by NeoXploD
on 06/02/2016 13:55
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f4 menu is ok but I want to change the (remove guitab) to substitute a menu slide
and remove the text and only see the 3d models
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#3: .. |
by asmanel
on 06/03/2016 16:41
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In addition to tabs, Red Eclipse gui supports scrollable lists, a feature that doesn't exists in Sauerbraten, and it look like your image.
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#4: .. |
by chasester
on 06/07/2016 14:58
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i know tesseract has this in there edit mode. But the gui is way different then in cube sauerbraten. But this would be easiest in the c++ code though you could probably do it in the script.
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#5: .. |
by Catalin Stan
on 06/08/2016 09:27
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Correct, that can be easily scripted using tesseract's ui
http://catalinux.eu/iCubeWorld/prefabs.png
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#6: .. |
by NeoXploD
on 06/08/2016 16:58
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what are ui exactly? this is the guicode? or another language?
all my current interface running on 3dgui.cpp more change
is that ui.cpp is compatible with 3dgui.cpp
there will he not you a problem on VARS?
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#7: .. |
by asmanel
on 06/10/2016 01:18
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Ok, ui means "user interface" and gui means "graphical user interface".
In other words, a gui is an ui.
In most games using the Cube 2 Engine (including Sauerbraten and Red Eclipse) or Tesseract, the language used to define these interfaces is the CubeScript.
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#8: .. |
by raz
on 08/17/2016 21:03
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You mean something like this? :P
https://www.dropbox.com/s/2sr3r9ce4icppin/2016-05-22_16.07.28_complex_edit.png?dl=0
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